.. |
cmd_queue.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
decorations.asm
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Identify some wMenuJoypad-related button constants
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2022-03-09 19:42:26 -05:00 |
events.asm
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e ]
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2023-08-31 18:41:05 +02:00 |
init_map.asm
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
load_screen_tilemap.asm
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
map_object_action.asm
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Rename the object_struct field labels and constants (#1005)
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2022-09-12 09:15:44 -04:00 |
map_objects_2.asm
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Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
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2019-11-03 12:26:38 -05:00 |
map_objects.asm
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e ]
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2023-08-31 18:41:05 +02:00 |
map_setup.asm
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Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
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2023-08-04 18:45:50 +02:00 |
movement.asm
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Rename the object_struct field labels and constants (#1005)
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2022-09-12 09:15:44 -04:00 |
npc_movement.asm
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Fix some pokecrystal bug and glitches (#8)
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2023-07-27 13:01:32 +02:00 |
overworld.asm
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Fix some pokecrystal bug and glitches (#8)
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2023-07-27 13:01:32 +02:00 |
player_movement.asm
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Fix some pokecrystal bug and glitches (#8)
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2023-07-27 13:01:32 +02:00 |
player_object.asm
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Relabel some map_object struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
player_step.asm
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Improve some innacurate function names from pokecrystal
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2023-08-28 13:30:13 +02:00 |
scripting.asm
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e ]
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2023-08-31 18:41:05 +02:00 |
select_menu.asm
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |
spawn_points.asm
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Make the map setup commands match the actual function names better
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2019-11-18 18:21:57 +01:00 |
tile_events.asm
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Rename the object_struct field labels and constants (#1005)
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2022-09-12 09:15:44 -04:00 |
time.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
variables.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
warp_connection.asm
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
wildmons.asm
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |