.. |
battle
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Battle transition spin quadrants are like pokered's half circles
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2020-10-19 20:27:19 -04:00 |
battle_anims
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
debug
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
events
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Identify more unnamed labels
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2020-10-05 16:15:57 -04:00 |
games
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Identify more unnamed labels
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2020-10-05 16:15:57 -04:00 |
gfx
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Identify some more unnamed labels
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2020-10-05 20:10:01 -04:00 |
items
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
link
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
math
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Miscellaneous label and comment corrections
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2019-11-03 14:47:06 -05:00 |
menus
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Identify some unnamed labels
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2020-10-06 13:50:02 -04:00 |
movie
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Use hex for tile IDs in engine/movie/splash.asm
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2020-08-27 18:03:54 +02:00 |
overworld
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
phone
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Identify more unnamed labels
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2020-10-05 16:15:57 -04:00 |
pokedex
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
pokegear
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
pokemon
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Identify some values as relative struct offsets in MoveScreenLoop
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2020-10-14 18:32:41 -04:00 |
printer
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Identify some more unnamed labels
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2020-10-05 20:10:01 -04:00 |
rtc
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
tilesets
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
predef.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
smallflag.asm
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PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries
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2020-01-19 14:10:10 -05:00 |