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pokecrystal-board
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xCrystal
2957bce0a9
Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (
#7
); Generalize 1bpp/2bpp text state tracking (
#10
) [reworks
052d246e
]
2023-08-31 18:41:05 +02:00
..
assets
/css
…
develop
Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (
#7
); Generalize 1bpp/2bpp text state tracking (
#10
) [reworks
052d246e
]
2023-08-31 18:41:05 +02:00
images
Clean up the recently documented bug fixes
2021-09-05 12:44:49 -04:00
_config.yml
…
battle_anim_commands.md
…
bugs_and_glitches.md
Fixed the wrong CheckHiddenOpponent bugfix (
#1046
)
2023-04-06 12:05:59 -04:00
design_flaws.md
Document scripting engine fix for MBC30
2023-02-25 11:52:44 +01:00
event_commands.md
Don't require a boolean trainer flag for
givepoke
2022-01-10 21:16:34 -05:00
index.md
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
2022-03-12 18:34:04 -05:00
map_event_scripts.md
Rename scene and callback labels (
#981
)
2022-08-09 18:04:18 -04:00
map_setup_scripts.md
…
menus.md
…
move_effect_commands.md
…
movement_commands.md
…
music_commands.md
"acceped" -> "accepted"
2022-04-19 18:12:02 -04:00
pic_animations.md
Split "gfx anims" into "pic anims" and "sprite anims"
2022-07-04 01:11:42 -04:00
text_commands.md
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
vc_patch.md
Port and document make_patch.c features needed for pokered
2022-03-26 17:22:09 -04:00