pokecrystal-board/data/sprite_anims
mid-kid 5b7773b7d3 Label frameset 09
It seems to be used as the "big" text entry cursor (i.e. for the bottom
3 buttons in the text entry screen).
It is never referenced explicitly, instead used when adding 1 to
SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor.
2018-01-12 12:17:55 +01:00
..
framesets.asm Label frameset 09 2018-01-12 12:17:55 +01:00
oam.asm Label frameset 09 2018-01-12 12:17:55 +01:00
sequences.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00