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constants Fix a misleading define for SLP 2017-06-24 17:49:31 -04:00
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lib/mobile Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
macros Movement macro enums are now relative 2016-07-29 10:48:27 -04:00
maps Labels for Trainer Rankings stat tracking functions 2017-01-16 21:11:34 +00:00
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constants.asm Name all printer functions 2016-05-11 17:16:03 -04:00
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gbhw.asm A stab at audio engine. 2015-12-06 22:36:09 -05:00
gfx.py Merge remote-tracking branch 'origin/master' into c-tools 2017-05-28 14:15:22 -04:00
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main.asm Merge pull request #370 from yenatch/graphics 2017-06-24 17:36:21 -04:00
Makefile tools/gfx: Replace --width with --png 2017-09-24 01:07:02 -04:00
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roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
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sram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
wram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

irc: freenode#pret