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animation_constants.asm
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
audio_constants.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
battle_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
battle_tower_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
cgb_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
cry_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
deco_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
effect_command_constants.asm
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Comments distinguish "move effects" and "effect commands"
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2017-12-11 17:41:18 -05:00 |
engine_flags.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
event_flags.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
gfx_constants.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
input_constants.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
item_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
landmark_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
map_constants.asm
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Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants
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2017-12-11 16:51:12 -05:00 |
map_dimension_constants.asm
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Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants
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2017-12-11 16:51:12 -05:00 |
map_setup_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
misc_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
mobile_constants.asm
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Separate file for mobile constants
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2017-12-09 12:57:42 -05:00 |
move_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
music_constants.asm
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
npctrade_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
phone_constants.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
pokemon_constants.asm
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Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants
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2017-12-11 16:51:12 -05:00 |
pokemon_data_constants.asm
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Add member constants for the base data struct, same as most other structs
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2017-12-11 17:35:35 -05:00 |
printer_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
radio_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
script_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
serial_constants.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
sfx_constants.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
sprite_constants.asm
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Separate sprite constants and sprite-related data constants, like Pokémon and maps
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2017-12-12 01:06:23 -05:00 |
sprite_data_constants.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
std_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
tileset_constants.asm
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tilemap → tileset
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2017-12-11 01:11:05 -05:00 |
trainer_constants.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
type_constants.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
wram_constants.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |