pokecrystal-board/data/moves
mid-kid c4979d9770 Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace
part of the player or enemy with objects for several background effects.
https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
2018-11-25 23:57:38 +01:00
..
animations.asm Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
critical_hit_moves.asm Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
descriptions.asm Remove all address comments 2018-06-24 16:13:22 +02:00
effects_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
effects_priorities.asm Remove all address comments 2018-06-24 16:13:22 +02:00
effects.asm CheckDestinyBond -> CheckFaint 2018-08-17 20:16:37 +02:00
flail_reversal_power.asm Move power data belongs in data/moves/ 2018-01-26 11:01:15 -05:00
grammar.asm Remove all address comments 2018-06-24 16:13:22 +02:00
magnitude_power.asm Move power data belongs in data/moves/ 2018-01-26 11:01:15 -05:00
metronome_exception_moves.asm Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
moves.asm Remove all address comments 2018-06-24 16:13:22 +02:00
names.asm Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
present_power.asm Move power data belongs in data/moves/ 2018-01-26 11:01:15 -05:00
tmhm_moves.asm Remove all address comments 2018-06-24 16:13:22 +02:00