pokecrystal-board/battle
yenatch 3de254f7a2 more 3pt macro labels; shorten 3pt macros to take just a label
static addresses should be avoided anyway
2013-12-02 14:18:03 -05:00
..
ai rename RNG to Random 2013-08-30 22:59:40 -04:00
effects split out some more move effects 2013-12-01 14:19:57 -05:00
moves move effect command 'wait' is now 'movedelay' 2013-10-01 01:02:33 -04:00
effect_command_pointers.asm Move effect commands dump 2013-03-26 20:39:56 -04:00
effect_commands.asm more 3pt macro labels; shorten 3pt macros to take just a label 2013-12-02 14:18:03 -05:00
hidden_power.asm fix labels for and rename GetBattleVarPair to GetBattleVar 2013-10-11 03:04:21 -04:00
magikarp_length.asm Split magikarp length calcs out 2013-02-18 20:14:25 -05:00
move_names.asm Split move names out 2013-02-17 02:45:38 -05:00
type_matchup.asm Saner file distribution 2013-02-05 03:56:27 -05:00