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https://gitlab.com/xCrystal/pokecrystal-board.git
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fix labels for and rename GetBattleVarPair to GetBattleVar
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@ -66,7 +66,7 @@ BattleCommand54: ; 37588
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jr nz, .failed
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ld a, BATTLE_VARS_SUBSTATUS1_OPP
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call GetBattleVarPair
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call _GetBattleVar
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bit 1, [hl]
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jr nz, .failed
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@ -7,7 +7,7 @@ BattleCommand5a: ; 3766f
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ret c
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ld a, BATTLE_VARS_SUBSTATUS1
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call GetBattleVarPair
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call _GetBattleVar
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set SUBSTATUS_ENDURE, [hl]
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call Function0x37e01
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@ -4,7 +4,7 @@ BattleCommand55: ; 37618
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ret c
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ld a, BATTLE_VARS_SUBSTATUS1
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call GetBattleVarPair
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call _GetBattleVar
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set SUBSTATUS_PROTECT, [hl]
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call Function0x37e01
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@ -29,7 +29,7 @@ ProtectChance: ; 3762c
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; Can't have a substitute.
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ld a, BATTLE_VARS_SUBSTATUS4
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call CleanGetBattleVarPair
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call GetBattleVar
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bit SUBSTATUS_SUBSTITUTE, a
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jr nz, .failed
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@ -94,7 +94,7 @@ GetHiddenPower: ; fbced
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.GotType
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push af
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ld a, BATTLE_VARS_MOVE_TYPE
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call GetBattleVarPair
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call _GetBattleVar
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pop af
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ld [hl], a
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68
main.asm
68
main.asm
@ -2660,15 +2660,15 @@ UpdateBattleHuds: ; 39d4
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; 39e1
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CleanGetBattleVarPair: ; 39e1
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GetBattleVar: ; 39e1
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; Preserves hl.
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push hl
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call GetBattleVarPair
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call _GetBattleVar
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pop hl
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ret
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; 39e7
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GetBattleVarPair: ; 39e7
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_GetBattleVar: ; 39e7
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; Get variable from pair a, depending on whose turn it is.
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; There are 21 variable pairs.
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@ -37192,11 +37192,11 @@ Function3c27c: ; 3c27c
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xor a
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ld [hl], a
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ld a, $2
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call GetBattleVarPair
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call _GetBattleVar
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push af
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set 7, [hl]
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ld a, $c
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call GetBattleVarPair
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call _GetBattleVar
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push hl
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push af
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xor a
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@ -37815,18 +37815,18 @@ Function3c6de: ; 3c6de
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Function3c6ed: ; 3c6ed
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ld a, $5
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call GetBattleVarPair
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call _GetBattleVar
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res 2, [hl]
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res 5, [hl]
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ld a, $9
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call GetBattleVarPair
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call _GetBattleVar
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res 6, [hl]
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ret
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; 3c6fe
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Function3c6fe: ; 3c6fe
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ld a, $4
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call GetBattleVarPair
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call _GetBattleVar
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res 6, [hl]
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ret
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; 3c706
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@ -37851,7 +37851,7 @@ Function3c716: ; 3c716
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call Function3c706
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ret z
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ld a, $a
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call CleanGetBattleVarPair
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call GetBattleVar
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and $18
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jr z, .asm_3c768
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ld hl, $47e2
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@ -37877,7 +37877,7 @@ Function3c716: ; 3c716
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.asm_3c74d
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ld a, $4
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call CleanGetBattleVarPair
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call GetBattleVar
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bit 0, a
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jr z, .asm_3c765
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call Function3cc76
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@ -37899,7 +37899,7 @@ Function3c716: ; 3c716
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call Function3c706
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jp z, $47f7
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ld a, $3
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call GetBattleVarPair
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call _GetBattleVar
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bit 7, [hl]
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jr z, .asm_3c7a1
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call Function3c8e4
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@ -37907,7 +37907,7 @@ Function3c716: ; 3c716
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ld [$cfca], a
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ld de, $0107
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ld a, $7
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call CleanGetBattleVarPair
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call GetBattleVar
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and $60
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call z, Function3ee0f
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call Function3c8e4
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@ -37923,7 +37923,7 @@ Function3c716: ; 3c716
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call Function3c706
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jr z, .asm_3c7f7
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ld a, $0
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call GetBattleVarPair
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call _GetBattleVar
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bit 0, [hl]
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jr z, .asm_3c7c5
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xor a
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@ -37939,7 +37939,7 @@ Function3c716: ; 3c716
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call Function3c706
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jr z, .asm_3c7f7
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ld a, $0
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call GetBattleVarPair
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call _GetBattleVar
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bit 1, [hl]
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jr z, .asm_3c7e9
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xor a
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@ -37992,7 +37992,7 @@ Function3c801: ; 3c801
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.asm_3c827
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ld a, $0
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call CleanGetBattleVarPair
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call GetBattleVar
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bit 4, a
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ret z
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dec [hl]
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@ -38004,7 +38004,7 @@ Function3c801: ; 3c801
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pop af
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ret nz
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ld a, $0
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call GetBattleVarPair
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call _GetBattleVar
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res 4, [hl]
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ld a, [hBattleTurn]
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and a
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@ -38064,7 +38064,7 @@ Function3c874: ; 3c874
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and a
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ret z
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ld a, $3
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call CleanGetBattleVarPair
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call GetBattleVar
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bit 4, a
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ret nz
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ld a, [de]
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@ -38074,7 +38074,7 @@ Function3c874: ; 3c874
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dec [hl]
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jr z, .asm_3c8de
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ld a, $2
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call CleanGetBattleVarPair
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call GetBattleVar
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and $60
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jr nz, .asm_3c8d3
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call Function3c8e4
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@ -38320,7 +38320,7 @@ Function3ca26: ; 3ca26
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ld hl, $48b6
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call StdBattleTextBox
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ld a, $10
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call GetBattleVarPair
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call _GetBattleVar
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push af
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ld a, $f8
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ld [hl], a
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@ -38335,7 +38335,7 @@ Function3ca26: ; 3ca26
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ld [CurDamage], a
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ld [$d257], a
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ld a, $10
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call GetBattleVarPair
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call _GetBattleVar
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pop af
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ld [hl], a
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call UpdateBattleMonInParty
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@ -38539,7 +38539,7 @@ HandleWeather: ; 3cb9e
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.asm_3cbd0
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ld a, BATTLE_VARS_SUBSTATUS3
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call CleanGetBattleVarPair
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call GetBattleVar
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bit SUBSTATUS_UNDERGROUND, a
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ret nz
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@ -41087,7 +41087,7 @@ Function3dc5a: ; 3dc5a
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Function3dc5b: ; 3dc5b
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ld a, $10
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call CleanGetBattleVarPair
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call GetBattleVar
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ld b, a
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call Function3c5ec
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ld a, b
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@ -41107,7 +41107,7 @@ Function3dc5b: ; 3dc5b
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ld a, $d
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rst FarCall
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ld a, $10
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call GetBattleVarPair
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call _GetBattleVar
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ld a, $ff
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ld [hl], a
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pop af
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@ -41323,7 +41323,7 @@ Function3dde9: ; 3dde9
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dec hl
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ld b, [hl]
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ld a, $b
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call GetBattleVarPair
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call _GetBattleVar
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and b
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ret z
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xor a
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@ -41332,18 +41332,18 @@ Function3dde9: ; 3dde9
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call UpdateOpponentInParty
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pop bc
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ld a, $9
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call GetBattleVarPair
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call _GetBattleVar
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and [hl]
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res 0, [hl]
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ld a, $5
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call GetBattleVarPair
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call _GetBattleVar
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and [hl]
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res 0, [hl]
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ld a, b
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cp $7f
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jr nz, .asm_3de26
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ld a, $7
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call GetBattleVarPair
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call _GetBattleVar
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res 7, [hl]
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.asm_3de26
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@ -41378,7 +41378,7 @@ Function3dde9: ; 3dde9
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Function3de51: ; 3de51
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ld a, $7
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call CleanGetBattleVarPair
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call GetBattleVar
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bit 7, a
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ret z
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callab GetOpponentItem
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@ -41392,7 +41392,7 @@ Function3de51: ; 3de51
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ld a, [hl]
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ld [$d265], a
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ld a, $7
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call GetBattleVarPair
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call _GetBattleVar
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res 7, [hl]
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call GetItemName
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call Function3ddc8
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@ -44057,7 +44057,7 @@ _BattleRandom: ; 3edd8
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Function3ee0f: ; 3ee0f
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ld a, BATTLE_VARS_SUBSTATUS3
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call CleanGetBattleVarPair
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call GetBattleVar
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and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
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ret nz
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; 3ee17
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@ -72689,7 +72689,7 @@ DoWeatherModifiers: ; fbda4
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ld de, .WeatherMoveModifiers
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ld a, BATTLE_VARS_MOVE_EFFECT
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call CleanGetBattleVarPair
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call GetBattleVar
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ld c, a
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.CheckWeatherMove
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@ -77584,17 +77584,17 @@ UsedMoveText: ; 105db9
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.start
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; get address for last move
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ld a, $13 ; last move
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call GetBattleVarPair
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call _GetBattleVar
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ld d, h
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ld e, l
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; get address for last counter move
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ld a, $11
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call GetBattleVarPair
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call _GetBattleVar
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; get move animation (id)
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ld a, $c ; move animation
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call CleanGetBattleVarPair
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call GetBattleVar
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ld [$d265], a
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; check actor ????
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