pokecrystal-board/engine/battle
2020-05-07 14:21:24 -04:00
..
ai Clean up some percentage values 2020-05-07 14:21:24 -04:00
move_effects Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
anim_hp_bar.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
battle_transition.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
battlestart_copytilemapatonce.asm Remove all address comments 2018-06-24 16:13:22 +02:00
check_battle_scene.asm Remove all address comments 2018-06-24 16:13:22 +02:00
consume_held_item.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
core.asm Clean up some percentage values 2020-05-07 14:21:24 -04:00
effect_commands.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
hidden_power.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
link_result.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
menu.asm Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
misc.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_dvs.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_party.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
returntobattle_useball.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
sliding_intro.asm hLabel - $ff00 -> LOW(hLabel) 2018-08-25 14:34:25 -04:00
start_battle.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
trainer_huds.asm TextBox -> Textbox 2019-04-09 16:09:18 +02:00
unreferenced_getgen1trainerclassname.asm Remove all address comments 2018-06-24 16:13:22 +02:00
update_battle_huds.asm Fix snake_case filenames 2018-04-04 22:26:07 +02:00
used_move_text.asm OWFlash -> FlashFunction 2020-02-13 18:31:10 +01:00