.. |
buena_scripts.asm
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Dump the phone scripts.
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2014-07-23 20:20:21 -07:00 |
color.asm
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More labels in code and some mobile datatracking.
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2015-01-01 20:59:08 -08:00 |
credits_crystal.asm
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Move includes into object bases instead of their version wrappers.
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2014-02-05 19:07:24 -05:00 |
credits.asm
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More labels in code and some mobile datatracking.
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2015-01-01 20:59:08 -08:00 |
engine_flags.asm
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Consolidate monster structs in wram and sram.
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2014-06-12 18:32:42 -07:00 |
events_2.asm
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Recombine the event engine objects.
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2014-12-29 08:08:03 -08:00 |
events_crystal.asm
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Recombine the event engine objects.
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2014-12-29 08:08:03 -08:00 |
events.asm
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Recombine the event engine objects.
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2014-12-29 08:08:03 -08:00 |
facings.asm
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split out sprite facing defs into engine/facings.asm
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2013-12-11 22:00:56 -05:00 |
fruit_trees.asm
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Use :: to export labels between objects.
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2014-02-01 20:26:39 -05:00 |
landmarks.asm
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Move RegionCheck into engine/landmarks.asm.
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2014-04-30 23:44:44 -04:00 |
more_phone_scripts.asm
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Dump the phone scripts.
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2014-07-23 20:20:21 -07:00 |
movement.asm
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more object struct constants
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2013-12-23 04:39:26 -05:00 |
phone_scripts.asm
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Use landmark constants in displaylocation commands (phone scripts).
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2014-08-22 20:36:10 -07:00 |
scripting.asm
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Recombine the event engine objects.
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2014-12-29 08:08:03 -08:00 |
std_scripts.asm
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Use landmark constants in displaylocation commands (phone scripts).
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2014-08-22 20:36:10 -07:00 |
title.asm
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Use {hl,de,bc}coord macros wherever possible.
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2014-06-04 01:10:56 -07:00 |