pokecrystal-board/macros
Rangi 32b92ca51c Start improving sprite movement engine (to do: identify bit flags)
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23 12:48:14 -04:00
..
scripts fix-various-little-things 2018-05-05 09:19:04 +02:00
code.asm Start improving sprite movement engine (to do: identify bit flags) 2018-05-23 12:48:14 -04:00
coords.asm 'rept' is not indented 2018-05-06 12:16:57 -04:00
data.asm Macro factors out sine code, just like sine data, since it's used 5 times 2018-02-03 21:11:55 -05:00
enum.asm const_def N 2018-01-31 11:38:45 -05:00
gfx.asm PALETTE_SIZE 2018-01-22 19:57:35 -05:00
legacy.asm Fix rest of the givepokeitem/checkpokeitem references 2018-05-06 13:48:04 +02:00
predef.asm Long lists of db/dw series with struct-defining macros belong in data/ 2018-01-15 14:11:11 -05:00
rst.asm Similar formatting for similar WRAM areas 2018-02-02 21:15:15 -05:00
wram.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-04-04 23:56:40 -04:00