.. |
battle
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Other files belong in data/battle/
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2018-01-10 17:49:19 -05:00 |
battle_anims
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Break up engine/events_3.asm
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2018-01-11 23:50:44 -05:00 |
battle_tower
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Constant swap explains this Battle Tower bug
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2018-01-10 02:55:44 -05:00 |
common_text
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
decorations
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Group item and deco data more
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2018-01-11 01:54:49 -05:00 |
items
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Group item and deco data more
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2018-01-11 01:54:49 -05:00 |
maps
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SaffronMagnetTrainStation
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2018-01-12 02:33:06 -05:00 |
mobile
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Odds and ends in bank 45 (and more ascii incbins).
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2015-02-06 00:19:36 -08:00 |
moves
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Full sentences
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2018-01-11 02:44:47 -05:00 |
phone
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
pokemon
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Arrays end with -1, not $ff
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2018-01-10 22:53:42 -05:00 |
radio
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Move radio channel data into data/
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2018-01-10 11:30:12 -05:00 |
sprite_anims
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Break up engine/events_3.asm
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2018-01-11 23:50:44 -05:00 |
sprites
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
tilesets
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Split tilesets/ into gfx/tilesets and data/tilesets/
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2018-01-09 23:53:58 -05:00 |
trainers
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Arrays end with -1, not $ff
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2018-01-10 22:53:42 -05:00 |
types
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
unused_text
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
wild
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Battle data goes in data/battle/
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2018-01-10 17:30:27 -05:00 |
bug_contest_flags.asm
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Use maskbits some more
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2018-01-11 14:27:19 -05:00 |
bug_contest_winners.asm
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Use maskbits some more
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2018-01-11 14:27:19 -05:00 |
collision_permissions.asm
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Define constants for collision types
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2017-12-12 16:15:58 -05:00 |
collision_stdscripts.asm
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Define constants for collision types
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2017-12-12 16:15:58 -05:00 |
credits_script.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
credits_strings.asm
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
default_options.asm
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FAST_TEXT_DELAY_F
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2017-12-29 13:29:24 -05:00 |
elevator_floors.asm
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
engine_flags.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
field_move_blocks.asm
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Better file name
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2017-12-11 17:13:38 -05:00 |
growth_rates.asm
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Move pic animation documentation to docs/
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2017-12-11 23:44:29 -05:00 |
happiness_changes.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
icon_pointers.asm
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
mail_input_chars.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
name_input_chars.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
npc_trades.asm
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Use maskbits some more
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2018-01-11 14:27:19 -05:00 |
odd_eggs.asm
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |
party_menu_qualities.asm
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Move party menu qualities to data/
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2018-01-11 02:54:07 -05:00 |
player_names.asm
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default_names.asm → player_names.asm
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2018-01-09 00:45:03 -05:00 |
std_text.asm
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Move text/ into data/
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2018-01-09 00:23:48 -05:00 |
text_buffers.asm
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Move some more main.asm routines into individual files
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2017-12-16 19:00:50 -05:00 |
tilesets.asm
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gfx/*.asm files have INCBINs
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2018-01-10 02:38:45 -05:00 |
unown_walls.asm
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Use constants and data for Unown chamber events
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2018-01-11 00:25:14 -05:00 |
unown_words.asm
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |