.. |
ai
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Fix comment/style issues caused from w-izing.
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2018-01-30 14:05:25 -05:00 |
effect_commands
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
anim_hp_bar.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
battle_transition.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
battlestart_copytilemapatonce.asm
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
checkbattlescene.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
consumehelditem.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
core.asm
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Fix wVirtualOAM labels, part 2.
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2018-01-30 14:52:46 -05:00 |
effect_commands.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
hidden_power.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
link_result.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
menu.asm
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Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
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2018-01-19 21:49:16 -05:00 |
misc.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
read_trainer_attributes.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
read_trainer_dvs.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
read_trainer_party.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
returntobattle_useball.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
sliding_intro.asm
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Fix wVirtualOAM labels, part 2.
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2018-01-30 14:52:46 -05:00 |
start_battle.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
trainer_huds.asm
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Fix wVirtualOAM labels, part 2.
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2018-01-30 14:52:46 -05:00 |
updatebattlehuds.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
used_move_text.asm
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |