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pokehacks
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pokecrystal-board
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https://gitlab.com/xCrystal/pokecrystal-board.git
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2025-12-11 05:02:16 -08:00
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17894e5f39520db2f21452d056c4683915086d8d
pokecrystal-board
/
engine
/
movie
History
Rangi
17894e5f39
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
..
credits.asm
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
evolution_animation.asm
Fix some constants surrounding sprite animations
2020-08-27 13:59:33 +02:00
gbc_only.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
init_hof_credits.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
intro.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
splash.asm
Use hex for tile IDs in engine/movie/splash.asm
2020-08-27 18:03:54 +02:00
title.asm
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
trade_animation.asm
Identify wSpriteAnimDict key constants
2020-10-30 15:39:08 -04:00
unused_title.asm
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00