pokecrystal-board/constants
Andrew Cook 0f5540740b
Some Mobile code labeling and removed magic numbers (#993)
* Macro loop for EmptyAllSRAMBanks

* Many things labeled and magic numbers removed

* Conform to the style guide

* Rename URLs in mobile_46

* MOBILEAPI_19 -> MOBILEAPI_TELEPHONESTATUS

* Update engine/menus/empty_sram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update ram/wram.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Update mobile/mobile_46.asm

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>

* Remove underscore from Set*DownloadURL symbols

* Begin Labeling TradeCornerHoldMon routines

* Add wMobileMon party_struct

* Add TRADE_CORNER_REQUEST_LENGTH constant

* Name battle tower action functions

* Label trade corner send/receive buffer

* Label the saved copy of the trade corner pokemon

also fix mailmsg_jp

* So many copies of decodeBase64Character

* Label another buffer

* Fix Alignment and use MOBILE_EMAIL_LENGTH

* `Function11ad8a` -> `MobileIncJumptableIndex`

* Apply Rangi Suggestions pass 1

Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>

* Apply Suggestions 2

Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-09-14 19:49:58 -05:00
..
audio_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
battle_anim_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
battle_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
battle_tower_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
collision_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
credits_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
cry_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
deco_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
engine_flags.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
event_flags.asm Rename scene and callback labels (#981) 2022-08-09 18:04:18 -04:00
gfx_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
hardware_constants.asm Add object priority mode constant and remove unnecessary constants (#972) 2022-07-04 01:10:24 -04:00
icon_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
input_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
item_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
item_data_constants.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
landmark_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
map_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
map_data_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
map_object_constants.asm Rename the object_struct field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
map_setup_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
mart_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
menu_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
misc_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
mobile_constants.asm Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
move_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
move_effect_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
music_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
npc_trade_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
phone_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
pokemon_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
pokemon_data_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
printer_constants.asm Fix file permissions 2018-04-01 17:05:10 +02:00
radio_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
scgb_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
script_constants.asm Rename the object_struct field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
serial_constants.asm Remove unused serial constants ported from pokered (#949) 2022-06-18 13:33:34 -04:00
sfx_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
sprite_anim_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
sprite_constants.asm Refer to "Rival", not "Silver" (#983) 2022-08-10 21:24:56 -04:00
sprite_data_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
text_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
tileset_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
trainer_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
trainer_data_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
type_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
wram_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00