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https://gitlab.com/xCrystal/pokecrystal-board.git
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mid-kid
09d9f2c1ef
Add MobileError-related labels
This function is called from a few different places in the mobile code, including from one special that is only executed when the BattleTowerRoomMenu special returns with a non-zero code. Since that special causes a blue "error" screen to appear, that looks the exact same as the one you'd get when trying to connect from the mobile trade corner/battle colosseum in a Pokémon Center's top floor, and this function contains a bunch of japanese strings in a jumptable, I think it's reasonable to assume it should be called "DisplayMobileError".
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
It builds the following roms:
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc
sha1: f2f52230b536214ef7c9924f483392993e226cfb
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- Disassembly of Pokémon Yellow
- Disassembly of Pokémon Pinball
- Disassembly of Pokémon TCG
- Disassembly of Pokémon Ruby
- Disassembly of Pokémon Emerald
- Discord: pret
- irc: freenode#pret
Description
Languages
Assembly
89.2%
C
6.3%
Python
2%
C++
1.6%
INI
0.6%
Other
0.2%