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Add MobileError-related labels
This function is called from a few different places in the mobile code, including from one special that is only executed when the BattleTowerRoomMenu special returns with a non-zero code. Since that special causes a blue "error" screen to appear, that looks the exact same as the one you'd get when trying to connect from the mobile trade corner/battle colosseum in a Pokémon Center's top floor, and this function contains a bunch of japanese strings in a jumptable, I think it's reasonable to assume it should be called "DisplayMobileError".
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@ -161,7 +161,7 @@ SpecialsPointers:: ; c029
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add_special Special_Menu_ChallengeExplanationCancel
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add_special Function17d2b6
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add_special Function17d2ce
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add_special Function17f53d
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add_special BattleTowerMobileError
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add_special AskMobileOrCable
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add_special SpecialHoOhChamber
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add_special Function102142
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@ -91,7 +91,7 @@ Script_ChooseChallenge: ; 0x9e40f
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special BattleTowerAction
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special BattleTowerRoomMenu
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_not_equal $0, UnknownScript_0x9e550
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if_not_equal $0, Script_MobileError
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writebyte BATTLETOWERACTION_11
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special BattleTowerAction
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writetext Text_RightThisWayToYourBattleRoom
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@ -159,7 +159,7 @@ Script_BattleTowerHopeToServeYouAgain:
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end
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UnreferencedScript_0x9e4b6:
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special Function17f53d
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special BattleTowerMobileError
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closetext
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end
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@ -178,7 +178,7 @@ UnreferencedScript_0x9e4be:
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special BattleTowerAction
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special Function1700ba
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_not_equal $0, UnknownScript_0x9e550
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if_not_equal $0, Script_MobileError
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writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
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spriteface BATTLETOWER1F_RECEPTIONIST, LEFT
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writetext Text_PleaseConfirmOnThisMonitor
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@ -237,8 +237,8 @@ Script_MayNotEnterABattleRoomUnderL70: ; 0x9e549
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waitbutton
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jump Script_Menu_ChallengeExplanationCancel
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UnknownScript_0x9e550:
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special Function17f53d
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Script_MobileError:
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special BattleTowerMobileError
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closetext
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end
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@ -326,7 +326,7 @@ Function10020b: ; 10020b
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ld a, $01
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ld [rSVBK], a
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callba Function17f555
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callba DisplayMobileError
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pop af
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ld [rSVBK], a
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@ -7533,7 +7533,7 @@ Function117bb6:
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.asm_117bd0
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ld a, $2
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ld [wc303], a
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callba Function17f555
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callba DisplayMobileError
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ld a, $80
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ld [wJumptableIndex], a
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ret
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@ -658,7 +658,7 @@ Function171c41: ; 171c41 (5c:5c41)
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callba Function106464
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ld a, $2
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ld [wc303], a
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callba Function17f555
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callba DisplayMobileError
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asm_171c60: ; 171c60 (5c:5c60)
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ld a, $80
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ld [wcd49], a
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@ -3003,7 +3003,7 @@ Function17e309: ; 17e309
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call ClearScreen
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call Function17e349
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call Function17d5f6
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callba Function17f555
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callba DisplayMobileError
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call Function17e349
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call Function17dcaf
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xor a
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@ -4623,7 +4623,7 @@ Function17f524: ; 17f524
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jr .asm_17f536
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; 17f53d
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Function17f53d: ; 17f53d
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BattleTowerMobileError: ; 17f53d
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call FadeToMenu
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xor a
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ld [wc303], a
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@ -4632,7 +4632,7 @@ Function17f53d: ; 17f53d
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ld a, $1
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ld [rSVBK], a
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call Function17f555
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call DisplayMobileError
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pop af
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ld [rSVBK], a
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@ -4640,7 +4640,7 @@ Function17f53d: ; 17f53d
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ret
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; 17f555
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Function17f555: ; 17f555
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DisplayMobileError: ; 17f555
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.loop
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call JoyTextDelay
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call .RunJumptable
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