pokecrystal-board/data
Rangi 0345e4fb0e Add suffixes to some constants to avoid ambiguity
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)

This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
..
battle CalcStats -> CalcBattleStats 2018-11-23 23:03:27 +01:00
battle_anims Anotate more of the battle anim subsystem 2019-02-15 03:01:59 +01:00
battle_tower #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
decorations Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
events Correct the older+younger haircut brothers' labels and constants 2019-05-18 13:27:32 -04:00
items Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
maps rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
phone #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
pokemon Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
radio PnP_HiddenPlaces -> PnP_Places 2020-02-06 11:07:42 -05:00
sprite_anims Anotate more of the battle anim subsystem 2019-02-15 03:01:59 +01:00
sprites Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm 2018-07-15 11:26:35 -04:00
text Rename buttonsound to promptbutton 2019-11-03 12:48:54 -05:00
tilesets unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps) 2020-02-25 19:18:24 -05:00
trainers Fix swapped comments in data/trainers/dvs.asm 2019-08-27 16:23:27 -07:00
types Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
wild rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
collision_permissions.asm Define TileCollisionTable as a standard 'db' series 2020-02-13 19:07:19 -05:00
credits_script.asm Remove all address comments 2018-06-24 16:13:22 +02:00
credits_strings.asm "→" should be "ェ" 2018-06-24 23:55:18 -04:00
default_options.asm Some more GB Printer documentation 2019-05-11 13:01:59 -04:00
engine_flags.asm wWeeklyFlags -> wDailyFlags2 2018-08-07 09:46:21 +02:00
growth_rates.asm Remove all address comments 2018-06-24 16:13:22 +02:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm Update file paths in comments 2018-08-19 13:33:35 -04:00
party_menu_qualities.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
player_names.asm Remove all address comments 2018-06-24 16:13:22 +02:00
predef_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sgb_ctrl_packets.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
special_pointers.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
text_buffers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
tilesets.asm Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE 2019-11-03 12:03:37 -05:00