..
battle
CalcStats -> CalcBattleStats
2018-11-23 23:03:27 +01:00
battle_anims
Anotate more of the battle anim subsystem
2019-02-15 03:01:59 +01:00
battle_tower
#641 fixes and additions. ( #646 )
2019-10-20 18:24:17 -04:00
decorations
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
events
Correct the older+younger haircut brothers' labels and constants
2019-05-18 13:27:32 -04:00
items
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
maps
rgbds supports 'X - 1' instead of 'X + -1'
2020-03-21 14:01:05 -04:00
mobile
Odds and ends in bank 45 (and more ascii incbins).
2015-02-06 00:19:36 -08:00
moves
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
phone
#641 fixes and additions. ( #646 )
2019-10-20 18:24:17 -04:00
pokemon
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
radio
PnP_HiddenPlaces -> PnP_Places
2020-02-06 11:07:42 -05:00
sprite_anims
Anotate more of the battle anim subsystem
2019-02-15 03:01:59 +01:00
sprites
Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm
2018-07-15 11:26:35 -04:00
text
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
tilesets
unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps)
2020-02-25 19:18:24 -05:00
trainers
Fix swapped comments in data/trainers/dvs.asm
2019-08-27 16:23:27 -07:00
types
Add suffixes to some constants to avoid ambiguity
2020-03-21 17:59:26 -04:00
wild
rgbds supports 'X - 1' instead of 'X + -1'
2020-03-21 14:01:05 -04:00
collision_permissions.asm
Define TileCollisionTable as a standard 'db' series
2020-02-13 19:07:19 -05:00
credits_script.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
credits_strings.asm
"→" should be "ェ"
2018-06-24 23:55:18 -04:00
default_options.asm
Some more GB Printer documentation
2019-05-11 13:01:59 -04:00
engine_flags.asm
wWeeklyFlags -> wDailyFlags2
2018-08-07 09:46:21 +02:00
growth_rates.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
icon_pointers.asm
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
mon_menu.asm
Update file paths in comments
2018-08-19 13:33:35 -04:00
party_menu_qualities.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
player_names.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
predef_pointers.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
sgb_ctrl_packets.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
special_pointers.asm
Standardize on lowercase Tilemap and Attrmap
2020-02-13 18:31:10 +01:00
text_buffers.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
tilesets.asm
Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
2019-11-03 12:03:37 -05:00