xCrystal
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85a616e20e
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Create tileset and map in debug build for testing
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2023-10-06 20:42:00 +02:00 |
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xCrystal
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adfcd603dd
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Implement common tileset portion at second half of vTiles5 (#19)
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2023-10-03 19:02:36 +02:00 |
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Rangi
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8e135931a6
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Require rgbds 0.6.0
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2022-10-02 22:03:53 -04:00 |
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vulcandth
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3648afda16
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RGBDS syntax updates (#905)
New MACRO and DEF syntax
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2022-06-06 17:25:42 -04:00 |
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Rangi
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c3c18dd196
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Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
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2020-06-21 18:33:31 -04:00 |
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Rangi
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a73ced3b69
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unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps)
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2020-02-25 19:18:24 -05:00 |
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Rangi
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ef48ae98b5
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Separate tilesets.o goes with pics.o and sprites.o
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2019-11-23 20:43:33 -05:00 |
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Rangi
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01f68fcc6a
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Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
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2019-11-03 12:03:37 -05:00 |
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mid-kid
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5efce10789
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Remove even more address comments
That should be all of them this time
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2018-06-25 02:10:37 +02:00 |
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Remy Oukaour
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b1c808f9f8
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Rename some tilesets (close #467)
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2018-01-17 14:50:34 -05:00 |
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Remy Oukaour
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7de7441e72
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gfx/*.asm files have INCBINs
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2018-01-10 02:38:45 -05:00 |
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