xCrystal
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ce2f5f3822
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Level selection menu: print landmark level and name (#12)
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2024-01-21 17:01:44 +01:00 |
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Rangi
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0df29e5aaf
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Update to rgbds v0.7.0
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2024-01-04 21:55:57 +01:00 |
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xCrystal
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16e7328439
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Logic to manage PAL_OW_MISC (#3)
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2024-01-03 17:24:26 +01:00 |
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xCrystal
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80257e4bca
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Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25)
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2023-12-27 17:42:46 +01:00 |
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xCrystal
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f9382f3c82
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Overworld HUD tiles in overworld font and charmap (#18)
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2023-12-24 17:07:36 +01:00 |
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xCrystal
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05d925eeb4
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Legend OAM in branch space (#28), view map mode (#29), and talker events (#30)
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2023-12-23 14:44:36 +01:00 |
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xCrystal
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78b8f05fb7
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Debug map data for testing
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2023-12-14 17:13:07 +01:00 |
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xCrystal
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8f3e9b04e2
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Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
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2023-11-04 13:04:25 +01:00 |
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xCrystal
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a52e7f4df5
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Effects of branch space [Commit 1] (#28)
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2023-10-24 20:36:23 +02:00 |
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xCrystal
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961d2f0b6e
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End space effect (#22)
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2023-10-21 18:00:59 +02:00 |
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xCrystal
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917db30e98
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Save game and clear board menu cursor position during game menu (#17)
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2023-10-07 19:08:54 +02:00 |
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xCrystal
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da956ed7e4
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Detach PAL_OW_MISC from map palettes i.e. LoadMapPals (#3)
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2023-10-07 12:47:37 +02:00 |
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xCrystal
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98d69d4e04
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Board menu: break die and appear die number animations (#11)
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2023-09-26 20:09:13 +02:00 |
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xCrystal
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db7d9c7063
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Board menu: die roll input and animation (#11)
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2023-09-25 21:57:47 +02:00 |
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xCrystal
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2cbe0e1764
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Sync with pokecrystal up to aba1f14
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2023-09-24 15:06:19 +02:00 |
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xCrystal
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d6001be90c
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Sync with pokecrystal up to 8873506b1
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2023-09-24 14:21:42 +02:00 |
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xCrystal
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193882bc77
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Constants for board menu gfx sizes (#11)
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2023-09-23 11:50:25 +02:00 |
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xCrystal
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ca919cdf98
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Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
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2023-09-22 23:12:05 +02:00 |
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xCrystal
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ea31d254fb
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Relocate Board menu OAM to vTiles0 after outdoor sprites to leave room for overworld HUD tiles in vTiles1 (#11)
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2023-09-02 13:21:57 +02:00 |
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xCrystal
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9f835560d7
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Tinker with overworld HUD implementation in f386a63cf869acd657b684a3f6a6b8210b1a5d3a (#15)
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2023-08-30 19:23:51 +02:00 |
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xCrystal
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f386a63cf8
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
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xCrystal
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f289d5621d
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Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15)
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2023-08-28 17:31:39 +02:00 |
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xCrystal
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fd6f02036e
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Improve some innacurate function names from pokecrystal
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2023-08-28 13:30:13 +02:00 |
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xCrystal
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4ee4655e72
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constants for rSTAT register
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2023-08-27 16:27:11 +02:00 |
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xCrystal
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4dec74b770
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Level selection menu: fading animations (#12) (#14)
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2023-08-27 13:11:42 +02:00 |
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