Rangi
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a0cc4a3392
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Move power data belongs in data/moves/
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2018-01-26 11:01:15 -05:00 |
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Remy Oukaour
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b071dd364f
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Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
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2018-01-19 21:49:16 -05:00 |
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Remy Oukaour
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25048bd12d
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wiggle → wobble
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2018-01-19 00:16:08 -05:00 |
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Remy Oukaour
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960783cdf4
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Label more ANIM_OBJ_* constants
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2018-01-12 13:47:04 -05:00 |
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Remy Oukaour
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16a39f655a
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Full sentences
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2018-01-11 02:44:47 -05:00 |
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Remy Oukaour
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3b7c495e38
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No romaji
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2018-01-10 23:36:49 -05:00 |
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Remy Oukaour
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532724e90f
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Comment on the original function of move grammar
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2018-01-10 23:29:47 -05:00 |
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Remy Oukaour
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0a3b251dcb
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Arrays end with -1, not $ff
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2018-01-10 22:53:42 -05:00 |
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Remy Oukaour
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5a73a62d9b
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Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
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2018-01-09 15:12:49 -05:00 |
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yenatch
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cc5aeb8b87
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Fix anim_obj x/y values
- negative values have no meaning
- left in optional tile x/y for backwards compatibility
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2017-12-29 13:43:17 -05:00 |
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Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
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Remy Oukaour
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b5417fafec
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Split battle/ into data/ and engine/ components
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2017-12-26 17:47:05 -05:00 |
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