Remy Oukaour
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c6a4d35d57
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npc_sprites.pal matches PAL_NPC constants
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2018-01-12 02:56:14 -05:00 |
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Remy Oukaour
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b23085f526
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Missed graphics
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2018-01-11 23:51:43 -05:00 |
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Remy Oukaour
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2085ebcc61
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maskbits for NUM_FRAMES
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2018-01-11 23:04:50 -05:00 |
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Remy Oukaour
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163f3e0c3f
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Local UI tiles don't belong in charmap
Separate 1bpp font tiles from gfx/mobile/phone_tiles.png
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2018-01-11 22:49:45 -05:00 |
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Remy Oukaour
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68e5a703cb
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Resize SGB graphics
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2018-01-11 02:10:06 -05:00 |
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Remy Oukaour
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b45f89f80c
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
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Remy Oukaour
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d91e42ca5e
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
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Remy Oukaour
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7de7441e72
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gfx/*.asm files have INCBINs
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2018-01-10 02:38:45 -05:00 |
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Remy Oukaour
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ee4ec65fc1
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map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
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2018-01-10 02:30:17 -05:00 |
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Remy Oukaour
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8334c3c998
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Newline
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2018-01-10 00:18:06 -05:00 |
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Remy Oukaour
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9af6d8d0f1
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Split tilesets/ into gfx/tilesets and data/tilesets/
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2018-01-09 23:53:58 -05:00 |
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Remy Oukaour
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5c5f8b325f
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Move data/palettes/ .pal files into gfx/
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2018-01-09 23:21:32 -05:00 |
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Remy Oukaour
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f22485b08d
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Binary tilemaps
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2018-01-09 22:44:06 -05:00 |
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Remy Oukaour
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fbc353f206
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Replace some hex constants
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2018-01-09 18:08:40 -05:00 |
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Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
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Remy Oukaour
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0b6857b1a9
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lava in gym_1 > fountain in unused safari zone
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2018-01-03 02:16:25 -05:00 |
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Remy Oukaour
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bc83768d81
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Tileset images are 128px wide
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2018-01-03 02:02:15 -05:00 |
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Remy Oukaour
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41feb29680
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Make some graphics easier to edit
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2018-01-02 19:33:27 -05:00 |
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Remy Oukaour
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e3e885aad8
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pngcrush -noreduce
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2018-01-02 19:19:23 -05:00 |
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Remy Oukaour
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eb110edae3
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Arrange pichu.png like the rest
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2018-01-02 19:00:22 -05:00 |
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Remy Oukaour
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e6778f931d
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town_map.png matches pokegear.png
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2018-01-02 16:45:39 -05:00 |
|
xCrystal
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3c6c80f1b2
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
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Remy Oukaour
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4c35f3ac85
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# macros/scripts/maps.asm
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2017-12-28 20:56:21 -05:00 |
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Remy Oukaour
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b373984ab9
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Rename pokemon animation files (fix #439)
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2017-12-28 11:05:42 -05:00 |
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xCrystal
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333524f0be
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
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Remy Oukaour
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fbb492f9d7
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Note about footprints in comments
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2017-12-27 11:33:08 -05:00 |
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Remy Oukaour
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e614dd1278
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gfx/pokemon/animation.asm → engine/pic_animation.asm
Correct comment in constants/pokemon_constants.asm
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2017-12-27 01:58:36 -05:00 |
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Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
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Remy Oukaour
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8259136911
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Name mail graphics
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2017-12-26 20:02:00 -05:00 |
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Remy Oukaour
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35a3a19fda
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
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Remy Oukaour
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b5417fafec
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Split battle/ into data/ and engine/ components
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2017-12-26 17:47:05 -05:00 |
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Remy Oukaour
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4d18bb2eda
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Rename: gfx/pics → gfx/pokemon
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2017-12-26 12:55:02 -05:00 |
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Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
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yenatch
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25ddc72851
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Merge pull request #422 from mid-kid/footprints
Split all of the footprints
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2017-12-24 20:30:10 -05:00 |
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Remy Oukaour
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9973e43d5a
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Fix issue #345:
- GetMonFrontpic → GetEnemyMonFrontpic
- GetMonBackpic → GetBattleMonBackpic
- FrontpicPredef → GetAnimatedFrontpicPredef
- GetFrontpic → GetMonFrontpic
- GetBackpic → GetMonBackpic
- CutAndPasteMap → PadMapForHDMATransfer
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2017-12-24 15:03:20 -05:00 |
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Remy Oukaour
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4e5fd7a521
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2017-12-24 14:33:37 -05:00 |
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yenatch
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8a8b96138b
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remove redundant 2bpp/1bpp files
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2017-12-24 13:58:17 -05:00 |
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Remy Oukaour
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c66d195089
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
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mid-kid
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6158eb0829
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Split all of the footprints
Split all the footprints into separate files in `gfx/footprints/`. Makes them
easier to edit and find for most people.
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2017-12-24 14:40:48 +01:00 |
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Remy Oukaour
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25a3960646
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Move some more main.asm routines into individual files
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2017-12-16 19:00:50 -05:00 |
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Remy Oukaour
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aa44ecfc4f
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Consolidate duplicate graphics
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2017-12-16 12:09:16 -05:00 |
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Remy Oukaour
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fa98c29fa4
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Add more palettes to data/palettes/
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2017-12-15 22:36:33 -05:00 |
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Remy Oukaour
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1038ebca5e
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Move more contiguous related code blocks from main.asm to engine/ and events/
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2017-12-15 20:10:54 -05:00 |
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Remy Oukaour
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2cf5cc1dc7
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Move more unknown graphics into real subfolders
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2017-12-15 17:50:45 -05:00 |
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Remy Oukaour
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59fe407812
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Copy pokered's organization some more, with further constant and data files
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2017-12-15 17:22:52 -05:00 |
|
Remy Oukaour
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dc76bf804f
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Move all misc/ and unknown/ files to meaningful directories
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2017-12-15 13:21:47 -05:00 |
|
Remy Oukaour
|
ebf3bfb6b2
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Move some misc/ files into meaningful directories
|
2017-12-15 12:53:33 -05:00 |
|
Remy Oukaour
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e48a401290
|
Reorganize macros
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2017-12-14 00:36:24 -05:00 |
|
Remy Oukaour
|
48e40a7f09
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
|
Remy Oukaour
|
c3f423e30f
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Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels
|
2017-12-11 23:05:26 -05:00 |
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