yenatch
a687ec48c6
give names to some rst commands
2013-01-25 03:42:39 -05:00
yenatch
a5b2f3c319
temporary animation macros
2013-01-23 15:27:48 -05:00
Sanky
6b8d77ffb2
Disasm EggStatsScreen and related. Add coord macros.
2013-01-16 17:25:01 +01:00
Bryan Bishop
e92a9ead39
Merge pull request #87 from iimarckus/shootbreeze
...
phone call texts and phone call scripts
2013-01-14 20:44:50 -08:00
Sanky
0600437b71
Disasm more party menu-related functions.
2013-01-14 17:02:11 +01:00
IIMarckus
4ee88cd762
Add lots of phone call texts.
2013-01-13 15:40:23 -07:00
yenatch
238f406024
implement rgb macro for palettes
2013-01-13 00:38:48 -05:00
yenatch
ad46a9359b
make some labels saner
2013-01-11 15:08:28 -05:00
yenatch
7d55a39096
comment LoadEnemyMon and related fns; add RNG fns
2013-01-11 02:18:34 -05:00
Bryan Bishop
3ade49faee
pokemon base stats structure + removed junk files
2012-12-31 00:35:19 -05:00
padz
eb4db4618f
clean up bank 0; time-sensitive fns; add Predef fn
...
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
padz
5a8318788c
get rid of defunct rgbasm macros
2012-11-30 06:03:04 -05:00
padz
66f40bf3c1
update constants used in scripts and battle engine
2012-11-23 22:11:55 -05:00
padz
b7c788c654
move musicdata to files in /music, data removed fn
2012-11-03 03:25:08 -04:00
padz
22ac1dfaf0
disasm bank3a, map audio ram, implement musscripts
2012-11-03 00:45:14 -04:00
padz
95ac2a8da6
prep for next commit
2012-11-02 18:43:05 -04:00
padz
5635c2027a
start sfx disasm
2012-10-11 20:35:22 -04:00
padz
811ea2071d
add dn macro
2012-10-09 14:54:39 -04:00
padz
a7631774b4
start work on audio engine
2012-10-09 02:32:05 -04:00
padz
399a5ab171
emergency fix
2012-09-26 15:43:48 -04:00
padz
ea897c2a37
fix last commit
2012-09-23 12:50:44 -04:00
padz
354685efd7
treemon and assorted minor changes
2012-09-22 19:27:57 -04:00
IIMarckus
372d5b19fc
Give Object Event a readable label.
2012-07-14 20:16:04 -06:00
IIMarckus
0f74cd50e5
Add the New Game/Continue/etc menus.
2012-07-06 23:07:45 -06:00
IIMarckus
58809082fd
$00 is Sunday, not Monday.
2012-07-04 18:24:37 -06:00
IIMarckus
90b20d5778
Use constants for days of the week.
2012-07-04 17:52:31 -06:00
Bryan Bishop
7466332ecc
map dimension constants
2012-05-27 19:45:04 -05:00
Bryan Bishop
484ca4f6bb
connection direction constants
2012-05-25 00:16:16 -05:00
IIMarckus
8cdfb75635
Add evolutions and attacks.
2012-05-23 20:05:19 -06:00
Bryan Bishop
16068789ca
add trainer group constants
2012-05-20 02:52:21 -05:00
Bryan Bishop
dc3fd295c0
correct for two route 10 maps
2012-05-16 14:24:18 -05:00
Bryan Bishop
09a0e3aa85
redo item constants (some were missed?)
2012-04-27 15:52:57 -05:00
Bryan Bishop
0e439e5e08
remove script_macros.asm (deprecated)
2012-04-26 15:13:22 -05:00
Bryan Bishop
8f2221aa70
add map/group constants into constants.asm
...
map 18.3 and 7.14 are both "Route 10" ? Need to confirm that they are
both, in fact, "Route 10". Even if they both point to the same map, we
can call them 10a and 10b so that the map constants will work.
generate_map_constants and generate_map_constant_labels have been
updated to deal with left-over issues in various labels and obscure
characters.
2012-04-26 14:13:06 -05:00
Bryan Bishop
cb1a372d75
dump scripting macros into script_macros.asm
2012-04-25 20:02:40 -05:00
Bryan Bishop
2a22a91cbb
committing unfinished code (forgive me)
2012-03-26 01:47:58 -05:00
IIMarckus
572370fb45
Add the moves table.
2012-03-20 22:19:48 -06:00
IIMarckus
1b25964425
Add type constants.
2012-03-20 22:03:03 -06:00
IIMarckus
95e0d98283
Add move constants.
2012-03-20 19:00:56 -06:00
IIMarckus
3af505fe55
Add pointers to the 0f script commands.
2012-03-20 18:43:04 -06:00
IIMarckus
093aa58ec1
Add wild Pokémon data.
2012-03-04 21:33:27 -07:00
Bryan Bishop
7dc495b3c9
initial commit
2012-03-04 21:31:27 -06:00