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Add type constants.
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@ -508,3 +508,22 @@ FUTURE_SIGHT EQU $F8
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ROCK_SMASH EQU $F9
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WHIRLPOOL EQU $FA
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BEAT_UP EQU $FB
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; type name constants
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NORMAL EQU $00
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FIGHTING EQU $01
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FLYING EQU $02
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POISON EQU $03
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GROUND EQU $04
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ROCK EQU $05
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BUG EQU $07
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GHOST EQU $08
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STEEL EQU $09
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FIRE EQU $14
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WATER EQU $15
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GRASS EQU $16
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ELECTRIC EQU $17
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PSYCHIC EQU $18
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ICE EQU $19
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DRAGON EQU $1A
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DARK EQU $1B
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