Rangi
|
4d93741a54
|
use PAL_COLOR_SIZE
|
2018-01-26 21:25:49 -05:00 |
|
Rangi
|
14ef9d3066
|
PALETTE_SIZE
|
2018-01-22 19:57:35 -05:00 |
|
Rangi
|
a73c532738
|
tile+color macros in gfx.asm
|
2018-01-22 19:40:17 -05:00 |
|
Rangi
|
4d8528f903
|
More engine flag constants
|
2018-01-22 14:34:55 -05:00 |
|
Remy Oukaour
|
05382d3e3c
|
PARTY_LENGTH; MON_NAME; sgb_border.bin
|
2018-01-20 12:25:55 -05:00 |
|
Remy Oukaour
|
3bf8325edd
|
More accurate constant/label names
|
2018-01-18 15:06:43 -05:00 |
|
Remy Oukaour
|
69ace7f48d
|
Identify leftover SGB palettes from R/B
|
2018-01-18 12:31:19 -05:00 |
|
Remy Oukaour
|
22fd1221f5
|
More .pal files
|
2018-01-18 11:37:05 -05:00 |
|
Remy Oukaour
|
226d1812b3
|
Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
|
2018-01-18 11:16:24 -05:00 |
|
Remy Oukaour
|
95c0c31c8f
|
Eliminate wd000
|
2018-01-18 01:25:19 -05:00 |
|
Remy Oukaour
|
0306e94cc3
|
More SGB documentation
|
2018-01-18 00:16:03 -05:00 |
|
Remy Oukaour
|
4161ec98b4
|
Partially document SGB data from pokered
|
2018-01-17 22:37:04 -05:00 |
|
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
|
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
|
Remy Oukaour
|
911c1320a2
|
Document PredefPals still used by CGB layouts
|
2018-01-15 01:10:56 -05:00 |
|
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
|
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
|
c6a4d35d57
|
npc_sprites.pal matches PAL_NPC constants
|
2018-01-12 02:56:14 -05:00 |
|
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
|
Remy Oukaour
|
d91e42ca5e
|
Group some mutually edited files in data/sprites/
|
2018-01-10 18:10:01 -05:00 |
|
Remy Oukaour
|
ee4ec65fc1
|
map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
|
2018-01-10 02:30:17 -05:00 |
|
Remy Oukaour
|
5c5f8b325f
|
Move data/palettes/ .pal files into gfx/
|
2018-01-09 23:21:32 -05:00 |
|
Remy Oukaour
|
f22485b08d
|
Binary tilemaps
|
2018-01-09 22:44:06 -05:00 |
|
Adelaide Walter
|
fb422e8d9c
|
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
|
2018-01-04 14:53:50 -05:00 |
|
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
|