xCrystal
|
961d2f0b6e
|
End space effect (#22)
|
2023-10-21 18:00:59 +02:00 |
|
xCrystal
|
917db30e98
|
Save game and clear board menu cursor position during game menu (#17)
|
2023-10-07 19:08:54 +02:00 |
|
xCrystal
|
da956ed7e4
|
Detach PAL_OW_MISC from map palettes i.e. LoadMapPals (#3)
|
2023-10-07 12:47:37 +02:00 |
|
xCrystal
|
98d69d4e04
|
Board menu: break die and appear die number animations (#11)
|
2023-09-26 20:09:13 +02:00 |
|
xCrystal
|
db7d9c7063
|
Board menu: die roll input and animation (#11)
|
2023-09-25 21:57:47 +02:00 |
|
xCrystal
|
2cbe0e1764
|
Sync with pokecrystal up to aba1f14
|
2023-09-24 15:06:19 +02:00 |
|
xCrystal
|
d6001be90c
|
Sync with pokecrystal up to 8873506b1
|
2023-09-24 14:21:42 +02:00 |
|
xCrystal
|
193882bc77
|
Constants for board menu gfx sizes (#11)
|
2023-09-23 11:50:25 +02:00 |
|
xCrystal
|
ca919cdf98
|
Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
|
2023-09-22 23:12:05 +02:00 |
|
xCrystal
|
ea31d254fb
|
Relocate Board menu OAM to vTiles0 after outdoor sprites to leave room for overworld HUD tiles in vTiles1 (#11)
|
2023-09-02 13:21:57 +02:00 |
|
xCrystal
|
9f835560d7
|
Tinker with overworld HUD implementation in f386a63cf869acd657b684a3f6a6b8210b1a5d3a (#15)
|
2023-08-30 19:23:51 +02:00 |
|
xCrystal
|
f386a63cf8
|
Overworld HUD implementation (#15)
|
2023-08-29 18:33:20 +02:00 |
|
xCrystal
|
f289d5621d
|
Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15)
|
2023-08-28 17:31:39 +02:00 |
|
xCrystal
|
fd6f02036e
|
Improve some innacurate function names from pokecrystal
|
2023-08-28 13:30:13 +02:00 |
|
xCrystal
|
4ee4655e72
|
constants for rSTAT register
|
2023-08-27 16:27:11 +02:00 |
|
xCrystal
|
4dec74b770
|
Level selection menu: fading animations (#12) (#14)
|
2023-08-27 13:11:42 +02:00 |
|
xCrystal
|
4855dd9b70
|
RGB fade engine (#14)
|
2023-08-25 23:09:42 +02:00 |
|
xCrystal
|
d5dc7b38df
|
Level selection menu: implement landmark transitions not involving page change (#12)
|
2023-08-23 12:50:22 +02:00 |
|
xCrystal
|
e866cdab48
|
Level selection menu: function to compute valid directions and directional arrows OAM (#12)
|
2023-08-22 12:42:53 +02:00 |
|
xCrystal
|
84d5bdb55d
|
Level selection menu: sprite anim data (#12)
|
2023-08-20 13:03:33 +02:00 |
|
xCrystal
|
fe4b54cece
|
Level selection menu: placeholder grahpics and cgb layout (#12)
|
2023-08-18 20:19:34 +02:00 |
|
xCrystal
|
684c2eff78
|
Board menu (#11) [Commit 2]
|
2023-08-17 13:51:29 +02:00 |
|
xCrystal
|
1f33436a64
|
Board menu (#11) [Commit 1]
|
2023-08-14 20:09:23 +02:00 |
|
xCrystal
|
c405c955ba
|
Load overworld font and frame via HDMA instead of copying to VRAM (#10)
|
2023-08-12 21:14:46 +02:00 |
|
xCrystal
|
052d246ee3
|
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
|
2023-08-11 12:28:14 +02:00 |
|