Rangi
d076159745
Don't use colons for local labels in LoadSpecialMapPalette
2019-11-04 17:43:37 -05:00
Rangi
51720e1e3c
Fix #645 : Use English labels for European mail handling functions
2019-11-03 20:34:02 -05:00
Rangi
4d32035d4f
Bit 6 of PrintNum left-aligns numbers
2019-11-03 20:17:04 -05:00
Rangi
0c7b309f7f
Suggested formatting changes
2019-11-03 20:07:25 -05:00
Rangi
fbe2494dc2
Miscellaneous label and comment corrections
2019-11-03 14:47:06 -05:00
Rangi
717cf3f458
Identify PLAYERMOVEMENT_* constants
2019-11-03 14:30:33 -05:00
Rangi
d5e1b5a628
The $C9 byte in page2.tilemap is a ret opcode
2019-11-03 14:18:23 -05:00
Rangi
4211886921
Use constants for quantities when copying SGB border tiles and palettes
2019-11-03 14:15:20 -05:00
Rangi
f511713c86
Identify some move screen functions
2019-11-03 13:46:00 -05:00
Rangi
3e7c7d5fff
Identify intro tilemaps and attrmaps
2019-11-03 13:38:40 -05:00
Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
Rangi
5134266b9a
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
2019-11-03 12:26:38 -05:00
Rangi
01f68fcc6a
Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
2019-11-03 12:03:37 -05:00
mid-kid
86061d37d2
More mobile SDK documentation
...
Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00
mid-kid
f4907040c9
Label some more WRAM/SRAM things
...
This should be all of the memory locations that are actually used, and
some more.
Removal of all addresses when?
2019-10-21 00:42:36 +02:00
mid-kid
7111ae8e58
Fix some mobile script and map sign things
2019-10-21 00:42:36 +02:00
mid-kid
1f172badc4
Misc fixes
2019-10-21 00:31:50 +02:00
bbbbbbbbba
0d48d829d4
Document Special Defense badge boost glitch ( #651 )
...
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
...
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Ryan Tandy
3fc2ba41f7
Clarify naming of SFX_GET_EGG_* pointers
...
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.
SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
dannye
fc051f2130
Update audio macros and arguments
...
and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
2019-09-02 03:41:25 -05:00
Rangi
6962d843a3
Store Magnet Train tilemaps in their own files
2019-08-11 18:48:26 -04:00
Rangi
01618d3cc4
Define constants for both battle transition tiles
2019-06-30 14:20:25 -04:00
mid-kid
ad299b1635
Apply suggested changes
2019-06-10 01:52:46 +02:00
mid-kid
d6db010429
Document high nybble of PrintNum c
register
2019-06-09 17:46:06 +02:00