mid-kid
18013b468a
Fix tools/unnamed.py for new rgbds object format
2020-02-21 01:48:17 +01:00
mid-kid
317188b35f
Correct fash ship typos
2020-02-16 12:22:13 +01:00
mid-kid
75a6bb5df6
PanicResetClock -> ClearClock
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Funky name that only exists based on what it's used for, not so much
what it is.
2020-02-16 12:20:20 +01:00
Rangi
65a780994f
Merge pull request #684 from Rangi42/master
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Define TileCollisionTable as a standard 'db' series
2020-02-13 19:28:14 -05:00
Rangi
88bbdb6a2f
Define TileCollisionTable as a standard 'db' series
2020-02-13 19:07:19 -05:00
mid-kid
26b8bf003e
Standardize on lowercase Tilemap and Attrmap
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We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
mid-kid
34ceaac71d
Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap
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Stupid name is stupid smh tbh fam.
2020-02-13 18:31:10 +01:00
mid-kid
9f2c2627f5
Make tools/sort_symfile.sh case insensitive
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Development versions of rgblink now output lowercase
2020-02-13 18:31:10 +01:00
mid-kid
a241f049df
Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes
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No prefix for the farcall, prefix with an underscore for the farcalled.
This matches what is done for pretty much every other home function.
2020-02-13 18:31:10 +01:00
mid-kid
991d207d86
OWFlash -> FlashFunction
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Match the other overworld move functions
2020-02-13 18:31:10 +01:00
mid-kid
a094c58f1e
Split up engine/events/misc_scripts_2.asm
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New files are:
- engine/events/hidden_item.asm
- engine/events/repel.asm
2020-02-13 18:31:10 +01:00
mid-kid
0d81f1c470
InitSpriteAnimStruct <-> _InitSpriteAnimStruct
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These were the wrong way around, as the function in home should not be
prefixed
2020-02-13 18:31:10 +01:00
Rangi
53cf08b6b3
Merge pull request #682 from Rangi42/master
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Miscellaneous fixes
2020-02-13 12:21:37 -05:00
Rangi
ceadab8cd1
PnP_HiddenPlaces -> PnP_Places
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The "Places & People" radio station does not avoid these maps; it only describes these maps.
2020-02-06 11:07:42 -05:00
Rangi
fb9cbe7d1e
Merge pull request #650 from pret/audio-macros
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Update audio macros and arguments
2020-02-05 18:51:20 -05:00
dannye
cbf14612ea
Update docs/music_commands.md
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to clarify a few caveats about some macro parameters
2020-02-04 20:03:22 -06:00
mid-kid
24c058bc0a
Fix tools/unnamed.py for new rgbds object format
2020-02-04 23:19:41 +01:00
Rangi
ed44d1cdb7
Merge pull request #680 from Rangi42/master
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Miscellaneous fixes for #676
2020-02-04 11:17:14 -05:00
Rangi
24a23b1922
Use CMDQUEUE constants
2020-02-04 11:11:43 -05:00
Rangi
d482dc28f4
Identify four padding bytes in base data as beta front/back pic pointers
2020-02-04 11:07:16 -05:00
mid-kid
44b361c1bb
Merge branch 'master' into audio-macros
2020-02-04 16:03:01 +01:00
Rangi
b1c8548628
Clean up comments in home/time.asm
2020-01-31 20:59:48 -05:00
Colton G. Rushton
dd6812c06a
Optimize the Perish Song+Spikes glitch fix
2020-01-27 19:26:11 +01:00
Colton G. Rushton
f369003a6e
Add Dude full box glitch fix
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Added a minor fix for the Dude full box glitch that was proposed by ISSOtm.
2020-01-23 17:57:19 +01:00
Rangi
80cf859cd3
PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries
2020-01-19 14:10:10 -05:00
dannye
e7be25948d
Merge branch 'master' into audio-macros
2020-01-06 22:07:33 -06:00
dannye
99d16d616d
Update docs/music_commands.md
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and remove the pokered compatibility macros
2020-01-05 15:41:55 -06:00
Rangi
bd67691bc3
Merge pull request #671 from Rangi42/master
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Identify "branch" labels in battle animations
2020-01-05 15:45:14 -05:00
Rangi
c04b455aac
Identify "branch" labels in battle animations
2020-01-05 15:42:21 -05:00
mid-kid
77be50d26a
Merge pull request #670 from Rangi42/master
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Identify "branch" labels in music files
2020-01-05 19:51:30 +00:00
Rangi
cf18b9458a
Replace "branch" labels in music files with local names
2020-01-05 14:17:40 -05:00
Rangi
94ebdab6d3
Merge pull request #660 from mid-kid/master
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Make the map setup commands match the actual function names better
2020-01-04 20:08:43 -05:00
Rangi
9aeb0ab522
Revise bugs_and_glitches.md
2020-01-04 17:10:26 -05:00
Colton G. Rushton
5728d01417
Add and simplify bugfixes in bugs_and_glitches.md ( #664 )
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Add extra fixes for bugs covered on Bulbapedia (and simplify others)
2020-01-04 16:52:08 -05:00
mid-kid
e678eb78a1
New Discord invite link
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Something something community.
2019-12-11 20:10:48 +01:00
Rangi
fa7261a8ee
Update some labels
2019-12-03 09:17:21 -05:00
Rangi
083d51fd58
Merge pull request #662 from Rangi42/master
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Resolve miscellaneous issue #658
2019-11-24 03:57:20 -05:00
Rangi
0e311ad709
Fix miscellaneous points made in #658
2019-11-23 20:56:22 -05:00
Rangi
ef48ae98b5
Separate tilesets.o goes with pics.o and sprites.o
2019-11-23 20:43:33 -05:00
Rangi
008f591a3a
Keep mobile SECTION declarations in main.asm, and name them "mobileXX" like "bankXX"
2019-11-23 20:32:20 -05:00
mid-kid
5e104de3f5
Merge pull request #661 from mid-kid/patch-1
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Fixed a charmap warning with the new RGBDS
2019-11-19 00:08:28 +00:00
mid-kid
563ba14196
Remove old charmap sections
2019-11-19 01:01:47 +01:00
Colton G. Rushton
7b2377c41e
Fixed a charmap warning with the new RGBDS
2019-11-18 18:27:48 +01:00
mid-kid
739a60b33c
Make the map setup commands match the actual function names better
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These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
mid-kid
1c41b2e579
Fix some mobile-related things
2019-11-18 18:21:57 +01:00
mid-kid
77803f571f
Fix some constants around wLinkMode
2019-11-18 18:21:57 +01:00
mid-kid
176257ea6f
Document WaitPressAorB_BlinkCursor a bit
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This is one weird function I'll never understand the purpose of.
It could use a better name, but I have no clue what.
2019-11-18 18:21:57 +01:00
mid-kid
d00167d6b8
Make all decorations use consistent names
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If we're not going to prefix the decos, don't prefix any of them.
2019-11-18 18:21:08 +01:00
mid-kid
f76a093f44
Ignore .DS_STORE
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Fixes #657
2019-11-07 22:43:42 +01:00
Eldred Habert
2c6690d10d
Update bug fix for AI CheckTypeMatchup assumption ( #656 )
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The bug fix caused all player moves to have Normal-type effectiveness
2019-11-06 22:25:31 +00:00