yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
1a2784d414
Recombine the event engine objects.
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They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom.
They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless.
2014-12-29 08:08:03 -08:00
IIMarckus
c28be21260
Use a path argument for find as required by POSIX.
2014-09-23 22:20:27 -06:00
yenatch
f244e4483e
Makefile: Use lower-case variables and graphics conversion queues.
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This is mostly to make it more like pokered.
Queues are an order of magnitude faster than invoking a new python instance for each file.
2014-06-15 16:20:40 -07:00
yenatch
99fbe3147b
Rename directory stats -> data.
2014-05-31 22:57:00 -07:00
yenatch
c7938cc7d3
Split the mobile adapter library into another object file.
2014-04-30 03:03:20 -04:00
yenatch
6122490cc3
Simple graphics handling in the makefile.
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Two-way conversion invokes circular dependency warnings, and is outside the scope of the build.
Now it's one-way.
2014-03-31 21:20:42 -04:00
yenatch
8e24af1f22
Clean up variable usage in the makefile.
2014-02-01 20:36:44 -05:00
yenatch
7f0f21b1fc
Get rid of globals.asm
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This breaks the build until labels are exported again!
2014-02-01 13:55:48 -05:00
yenatch
4a40c26f6c
Makefile: pokemontools variable
2013-12-21 00:46:31 -05:00
yenatch
6ef1028b31
Makefile: image handling
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todo: queue targets
2013-12-21 00:40:29 -05:00
yenatch
34d579d9f9
use pokemontools scan_includes.py
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It might look the same as before, but this new name is much better! Well done!
2013-12-20 02:44:44 -05:00
yenatch
62020e32aa
rewrite makefile for speed and better dependency handling
2013-12-10 02:02:16 -05:00
yenatch
aaf26de8ed
Makefile: %.bin and %.pal targets
2013-12-02 23:29:38 -05:00
yenatch
cf3fd4e13b
Makefile: empty targets for %.asm and baserom.gbc
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so make stops wasting time trying to find implicit rules
2013-12-02 16:25:03 -05:00
yenatch
cc95304912
Makefile: clean doesnt need object dependencies
2013-12-02 15:31:58 -05:00
yenatch
d7bf70f3c9
home.o
2013-11-29 02:30:08 -05:00
yenatch
2ec12a22af
gfx/pics.o
2013-11-29 02:11:40 -05:00
yenatch
c2889215a8
audio.o and misc/crystal_misc.o
2013-11-29 01:51:27 -05:00
yenatch
ac65a8b821
engine/credits_crystal.o
2013-11-28 01:38:49 -05:00
yenatch
41f149c7f1
maps.o and stats/pokedex/entries.o
2013-11-27 14:45:42 -05:00
yenatch
bb68a76330
Makefile: more readable object list
2013-11-23 02:54:02 -05:00
yenatch
cf6295cb9f
objects for event handling and scripting
2013-11-23 02:51:48 -05:00
yenatch
94188ee0f7
version-sensitive objects for egg moves and evos/attacks
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this way main.o and wram.o are version-neutral
2013-11-22 00:14:55 -05:00
yenatch
02e8b4c7b6
version-neutral build targets
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pokecrystal will probably never build gold/silver, but who knows
2013-11-21 21:15:37 -05:00