PikalaxALT
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b1dc88b728
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Experience and level calculations
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2015-11-03 12:36:33 -05:00 |
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PikalaxALT
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4a16bbe45a
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sprite_header and emote_header
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2015-11-03 09:16:56 -05:00 |
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PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
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PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
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PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
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PikalaxALT
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0a244e043c
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Move battle start animation functions to its own file
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2015-10-19 10:23:58 -04:00 |
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yenatch
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973721491c
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Merge remote-tracking branch 'kanzure/master' into gfx-script
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2015-07-20 23:05:28 -07:00 |
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PikalaxALT
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471492b775
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Reverted ld_hl_pointer macro
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2015-07-20 22:18:18 -04:00 |
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yenatch
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a3c6931fa8
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Use pngs for some misc graphics.
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2015-07-18 22:01:59 -07:00 |
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yenatch
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8186190ef1
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Fix filenames and use pngs for credits graphics.
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2015-07-18 00:05:14 -07:00 |
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yenatch
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20e275da30
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Remove filename clutter from monster and trainer pics.
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2015-07-17 23:59:32 -07:00 |
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IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
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yenatch
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fc8bf4b9e9
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Merge branch 'gfx-tweaks'
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2015-05-18 02:23:17 -07:00 |
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yenatch
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50734c961c
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Use labels for pic animation setup macros.
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2015-04-13 21:41:28 -07:00 |
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yenatch
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be975a3e80
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Get rid of baserom incbins in misc/.
Battle Tower text was hiding here.
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2015-03-11 21:16:02 -07:00 |
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yenatch
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636b336a50
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Redump the overworld graphics; grouped properly this time.
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2015-03-03 22:07:23 -05:00 |
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yenatch
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f2df358e5d
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Temporarily delete the overworld images.
The same naming scheme will be used for the replacements. It may or may not be helpful to separate these steps.
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2015-03-03 21:50:04 -05:00 |
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yenatch
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e08084f23e
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Share the palette for the player and the link battle trainer class.
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2015-03-03 21:50:04 -05:00 |
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yenatch
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d1346bfc61
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Rename trainer palettes to match the trainer pics.
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2015-03-03 21:49:59 -05:00 |
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yenatch
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275780271e
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Use a macro instead of manually subtracting $36 from pic banks.
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2015-03-03 17:19:27 -05:00 |
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yenatch
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59434fbe4d
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Remove an accidental copy of attack animation graphics.
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2015-03-03 17:09:37 -05:00 |
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IIMarckus
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828d6b92f0
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Add the ability to build Crystal 1.1.
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2015-02-14 01:51:34 -07:00 |
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yenatch
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62b473d6c6
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Blind wram labels part 3.
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2015-02-10 15:14:21 -08:00 |
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yenatch
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47d25da38a
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Intro palettes.
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2015-02-06 22:19:20 -08:00 |
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yenatch
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f326faef4d
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Dump known tilemaps and attribute maps.
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2015-02-06 22:11:03 -08:00 |
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