Commit Graph

97 Commits

Author SHA1 Message Date
PikalaxALT
94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018 Updated signpost items and person_event flags 2015-07-18 16:00:53 -04:00
PikalaxALT
0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
PikalaxALT
894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT
39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT
8fa8e29170 - Update variable sprites to use constants rather than fixed values 2015-07-13 02:29:10 -04:00
PikalaxALT
249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
IIMarckus
63cc4daae2 prefix wram varables with w. 2015-07-10 14:04:00 -06:00
IIMarckus
388336353d Fix mislabeled engine flags. 2015-07-10 06:12:28 -06:00
IIMarckus
07a12b37b6 Add more event flags. 2015-07-10 06:08:03 -06:00
IIMarckus
86c13acf84 Add more event flags and fight counters for phone scripts. 2015-07-10 04:31:08 -06:00
IIMarckus
d1fbc077a7 Label fight counters for phone call rematches. 2015-07-10 03:37:34 -06:00
IIMarckus
e118dfe727 checkcode $11 is how much time is left in the Bug Catching Contest. 2015-07-10 03:04:41 -06:00
IIMarckus
a711b45404 checkcode $1a is Kenji's break schedule. 2015-07-10 03:03:08 -06:00
IIMarckus
f6546ad535 Mark maps with permission constants. 2015-07-10 03:00:46 -06:00
IIMarckus
63079fa1fe Trim address comments from maps. 2015-07-10 02:45:35 -06:00
IIMarckus
718c2260e9 Use constants for overworld phone script flags. 2015-07-10 02:36:57 -06:00
IIMarckus
2c98c694e3 Fill out trainer event flags. 2015-07-10 02:20:21 -06:00
IIMarckus
ac88c43b14 Clean up gym leader scripts. 2015-07-10 01:00:27 -06:00
IIMarckus
9f1bba2f3a Use decimal for Pokédex count. 2015-07-10 00:30:30 -06:00
IIMarckus
6ef52ba676 Split the sixth argument of map_header into separate arguments.
From PikalaxALT.
2015-07-09 20:23:32 -06:00
IIMarckus
6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00
Scott Norton
f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch
c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
IIMarckus
89073da581 Label flypoint callbacks. 2015-06-25 23:30:16 -06:00
IIMarckus
ded477e69e Delete unused file. 2015-06-25 22:35:06 -06:00
IIMarckus
e57e1ba63b Improve some signpost labels. 2015-06-25 22:01:08 -06:00
IIMarckus
bd022e179e Clean up labels for gym statues. 2015-06-24 21:51:36 -06:00
IIMarckus
f16d60e3f9 Update some event flags. 2015-06-24 21:20:04 -06:00
IIMarckus
fdfbeb7e5f More std enums. 2015-06-24 19:26:24 -06:00
IIMarckus
5d48bc96fd More std_scripts enums. 2015-06-23 15:02:58 -06:00
IIMarckus
7ac6aa2d22 Begin enumerating std_scripts constants. 2015-06-23 14:21:54 -06:00
IIMarckus
205000fa9a Better labels in Charcoal Kiln. 2015-06-23 13:59:07 -06:00
IIMarckus
0ba261a3fd Introduce checkmorn/checkday/checknite to replace checktime. 2015-06-23 12:28:48 -06:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
IIMarckus
91e474b19f Improve labels for some stuff in Kris's house. 2015-06-23 11:34:13 -06:00
yenatch
1480602df7 Move the map_header macro into macros/map.asm. 2015-02-11 23:27:11 -08:00
yenatch
2c5be67604 Move second map header macros into macros/map.asm.
On second thought, keep the data separate from ugly macros.
2015-02-11 23:27:11 -08:00
yenatch
48b05947b7 Use connection macros instead of guessed values in second map headers.
Some of the under-the-hood connection values are offset by an arbitrary amount. This could be because of a graphical connection editor allowing a shift in the strip destination pointer, as well as the standard alignment value. There is no visible difference, so it can be confusing when two unique sets of values can produce the same result.

Reversing this invisible offset was a major sticking point back when connections were dumped, but it was straightforward this time around. Much thanks to huderlem for articulating this quirk in pokered's connection macros.
2015-02-11 23:27:01 -08:00
yenatch
b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00
yenatch
b097617f9f Blind wram in maps. 2015-02-10 15:43:34 -08:00
yenatch
8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
IIMarckus
464d89c59e Labels for day of week siblings. 2014-10-26 19:37:15 -06:00
yenatch
52c5047a53 Remove the last incbin in map events.
Since it's unused there's no way of knowing for sure,
but movement data typically comes after scripts and
before text, and the commands make sense.
2014-07-19 13:12:43 -07:00
yenatch
0c7ef5e2d8 Use macros for both types of map headers.
This should make map headers much easier to edit than before.

Rather than occasionally being able to reuse blockdata semantically,
create a label for each map and attach it to some blockdata include.
This improves readability and reduces overhead when adding new maps.

The macro argument length bug doesn't seem to crop up here...
It looks like it only happens when an argument is over 16 characters
long and references a symbol that exists before the macro is invoked.
2014-07-18 10:31:51 -07:00
yenatch
091e55bfa6 Add labels for maps that reuse blockdata. 2014-07-18 10:31:50 -07:00
yenatch
49ef0121dc Remove excessive whitespace in map headers.
Use the "map" macro instead of using GROUP_* and MAP_* constants.
Also remove redundant "(bank then label)" comments.
2014-06-24 09:01:29 -07:00