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More enumeration of constants, more annotations of scripts.
This commit is contained in:
@@ -29,7 +29,7 @@ AzaleaTown_MapScriptHeader:
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UnknownScript_0x198018:
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moveperson $b, $b, $b
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spriteface $0, RIGHT
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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appear $b
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@@ -39,7 +39,7 @@ UnknownScript_0x198018:
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UnknownScript_0x198034:
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spriteface $0, RIGHT
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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appear $b
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@@ -37,7 +37,7 @@ UnknownScript_0x185bf8:
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UnknownScript_0x185c0d:
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spriteface $3, DOWN
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showemote $0, $3, 15
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showemote EMOTE_SHOCK, $3, 15
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applymovement $3, MovementData_0x185cd3
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loadfont
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writetext UnknownText_0x185ecc
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@@ -48,7 +48,7 @@ UnknownScript_0x185c0d:
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end
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UnknownScript_0x185c25:
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showemote $0, $4, 15
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showemote EMOTE_SHOCK, $4, 15
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special Functionc48f
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pause 15
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spriteface $4, RIGHT
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@@ -101,7 +101,7 @@ UnknownScript_0x185c80:
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special Functionc48f
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pause 15
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earthquake 50
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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playsound SFX_ENTER_DOOR
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waitbutton
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changeblock $a, $8, $25
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@@ -109,7 +109,7 @@ UnknownScript_0x185c80:
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pause 15
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applymovement $0, MovementData_0x185cd1
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playsound SFX_KINESIS
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showemote $0, $4, 20
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showemote EMOTE_SHOCK, $4, 20
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loadfont
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writetext UnknownText_0x185e75
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closetext
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@@ -108,7 +108,7 @@ UnknownScript_0x184072:
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waitbutton
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playsound SFX_TRANSACTION
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waitbutton
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showemote $0, $7, 15
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showemote EMOTE_SHOCK, $7, 15
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spriteface $7, LEFT
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loadfont
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writetext UnknownText_0x1842ee
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@@ -25,7 +25,7 @@ UnknownScript_0x1883de:
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writetext UnknownText_0x1884fb
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closetext
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loadmovesprites
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showemote $0, $2, 15
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showemote EMOTE_SHOCK, $2, 15
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applymovement $2, MovementData_0x1884f7
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loadfont
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writetext UnknownText_0x188574
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@@ -102,7 +102,7 @@ UnknownScript_0x19c0aa:
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UnknownScript_0x19c0ae:
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spriteface $0, RIGHT
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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appear $3
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@@ -29,7 +29,7 @@ UnknownScript_0x1a001d:
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UnknownScript_0x1a001e:
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spriteface $0, UP
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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pause 15
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playsound SFX_WARP_FROM
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applymovement $d, MovementData_0x1a00da
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@@ -116,7 +116,7 @@ UnknownScript_0x18d100:
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closetext
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loadmovesprites
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playsound SFX_ENTER_DOOR
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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playmusic MUSIC_CLAIR
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appear $5
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waitbutton
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@@ -147,7 +147,7 @@ UnknownScript_0x18d100:
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writetext UnknownText_0x18d520
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closetext
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loadmovesprites
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showemote $0, $5, 15
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showemote EMOTE_SHOCK, $5, 15
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loadfont
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writetext UnknownText_0x18d9ae
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closetext
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@@ -42,7 +42,7 @@ UnknownScript_0x18c8b8:
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writetext UnknownText_0x18c9b8
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pause 30
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loadmovesprites
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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spriteface $0, LEFT
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playmusic MUSIC_CLAIR
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applymovement $3, MovementData_0x18c9ae
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278
maps/ElmsLab.asm
278
maps/ElmsLab.asm
File diff suppressed because it is too large
Load Diff
@@ -45,7 +45,7 @@ TwinScript_0x75ebb:
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spriteface $4, UP
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special Function8c0ab
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spriteface $3, DOWN
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showemote $0, $3, 15
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showemote EMOTE_SHOCK, $3, 15
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applymovement $4, MovementData_0x7600c
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spriteface $3, RIGHT
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checkflag ENGINE_PLAYER_IS_FEMALE
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@@ -129,7 +129,7 @@ FastShipBed:
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loadmovesprites
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special Function8c0b6
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special Functiond91
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special Function1060a2
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special Mobile_HealParty
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special HealParty
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playmusic MUSIC_HEAL
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pause 60
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@@ -60,7 +60,7 @@ ReceptionistScript_0x560ce:
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if_not_equal SUNDAY, UnknownScript_0x56112
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checkflag ENGINE_GOLDENROD_MALL_5F_HAPPINESS_EVENT
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iftrue UnknownScript_0x56112
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special Function718d
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special GetFirstPokemonHappiness
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writetext UnknownText_0x56143
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keeptextopen
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if_greater_than $95, UnknownScript_0x560ee
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@@ -114,7 +114,7 @@ LassCarrieScript:
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end
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WhitneyCriesScript:
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showemote $0, $4, 15
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showemote EMOTE_SHOCK, $4, 15
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applymovement $4, BridgetWalksUpMovement
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spriteface $0, DOWN
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loadfont
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@@ -8,7 +8,7 @@ GoldenrodHappinessRater_MapScriptHeader:
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TeacherScript_0x54953:
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faceplayer
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loadfont
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special Function718d
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special GetFirstPokemonHappiness
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writetext UnknownText_0x549a3
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keeptextopen
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if_greater_than $f9, UnknownScript_0x54973
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@@ -3,50 +3,50 @@ HallOfFame_MapScriptHeader:
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db 2
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; triggers
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dw UnknownScript_0x18144f, $0000
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dw UnknownScript_0x181453, $0000
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dw .Trigger1, $0000
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dw .Trigger2, $0000
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; callback count
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db 0
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UnknownScript_0x18144f:
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priorityjump UnknownScript_0x181454
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.Trigger1:
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priorityjump HallOfFameScript
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end
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UnknownScript_0x181453:
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.Trigger2:
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end
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UnknownScript_0x181454:
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HallOfFameScript:
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follow $2, $0
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applymovement $2, MovementData_0x181499
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applymovement $2, HallOfFame_WalkUpWithLance
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stopfollow
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spriteface $0, RIGHT
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loadfont
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writetext UnknownText_0x1814a6
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writetext HallOfFame_LanceText
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closetext
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loadmovesprites
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spriteface $2, UP
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applymovement $0, MovementData_0x1814a4
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applymovement $0, HallOfFame_SlowlyApproachMachine
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dotrigger $1
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pause 15
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writebyte $2
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writebyte 2 ; Machine is in the Hall of Fame
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special HealMachineAnim
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setevent EVENT_BEAT_ELITE_FOUR
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setevent EVENT_TELEPORT_GUY
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setevent EVENT_RIVAL_SPROUT_TOWER
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clearevent EVENT_RED_IN_MT_SILVER
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setevent EVENT_737
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clearevent EVENT_738
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setevent EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME
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clearevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
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domaptrigger GROUP_SPROUT_TOWER_3F, MAP_SPROUT_TOWER_3F, $1
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special HealParty
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checkevent EVENT_GOT_SS_TICKET_FROM_ELM
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iftrue UnknownScript_0x181497
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iftrue HallOfFame_SkipPhoneCall
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specialphonecall $5
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UnknownScript_0x181497:
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HallOfFame_SkipPhoneCall:
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halloffame
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end
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MovementData_0x181499:
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HallOfFame_WalkUpWithLance:
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step_up
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step_up
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step_up
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@@ -59,11 +59,11 @@ MovementData_0x181499:
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turn_head_left
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step_end
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MovementData_0x1814a4:
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HallOfFame_SlowlyApproachMachine:
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slow_step_up
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step_end
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UnknownText_0x1814a6:
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HallOfFame_LanceText:
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text "LANCE: It's been a"
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line "long time since I"
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cont "last came here."
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@@ -126,4 +126,4 @@ HallOfFame_MapEventHeader:
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; people-events
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db 1
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person_event SPRITE_LANCE, 16, 8, $7, $0, 255, 255, $0, 0, ObjectEvent, -1
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person_event SPRITE_LANCE, 16, 8, UP << 2 | $3, $0, -1, -1, PAL_OW_RED << 4 | $0, 0, ObjectEvent, -1
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@@ -467,7 +467,7 @@ UnknownScript_0x6ee42:
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closetext
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loadmovesprites
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pause 20
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showemote $0, $0, 20
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showemote EMOTE_SHOCK, $0, 20
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special Functionc48f
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applymovement $0, MovementData_0x6ef58
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pause 30
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@@ -54,7 +54,7 @@ UnknownScript_0x180053:
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moveperson $5, $11, $9
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appear $5
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spriteface $0, DOWN
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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applymovement $5, MovementData_0x180164
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@@ -75,7 +75,7 @@ UnknownScript_0x180094:
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if_equal SATURDAY, UnknownScript_0x18012b
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appear $5
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spriteface $0, DOWN
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showemote $0, $0, 15
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showemote EMOTE_SHOCK, $0, 15
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special Functionc48f
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pause 15
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applymovement $5, MovementData_0x18016b
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@@ -20,7 +20,7 @@ UnknownScript_0x7a4d8:
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UnknownScript_0x7a4db:
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playmusic MUSIC_MOM
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showemote $0, $2, 15
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showemote EMOTE_SHOCK, $2, 15
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spriteface $0, LEFT
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checkevent EVENT_000
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iffalse UnknownScript_0x7a4f2
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@@ -295,7 +295,7 @@ UnknownScript_0x18e378:
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clearevent EVENT_GAVE_GS_BALL_TO_KURT
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special Functionc48f
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pause 20
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showemote $0, $2, 30
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showemote EMOTE_SHOCK, $2, 30
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checkcode VAR_FACING
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if_equal $1, UnknownScript_0x18e3a2
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spriteface $0, DOWN
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@@ -75,7 +75,7 @@ LanceScript_0x180e7b:
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setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
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musicfadeout MUSIC_BEAUTY_ENCOUNTER, $10
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pause 30
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showemote $0, $2, 15
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showemote EMOTE_SHOCK, $2, 15
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spriteface $2, DOWN
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pause 10
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spriteface $0, DOWN
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@@ -119,7 +119,7 @@ LanceScript_0x180e7b:
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playsound SFX_EXIT_BUILDING
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disappear $0
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applymovement $3, MovementData_0x180f57
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showemote $0, $3, 15
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showemote EMOTE_SHOCK, $3, 15
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loadfont
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writetext UnknownText_0x1813c5
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pause 30
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