yenatch
|
82214440e1
|
move the Moves label into battle/moves/moves.asm
|
2013-12-30 23:17:11 -05:00 |
|
yenatch
|
f91be01df8
|
use a macro to define move structs for percentage values
|
2013-12-30 23:13:25 -05:00 |
|
yenatch
|
e2b00ea117
|
shorten SP_ATTACK and SP_DEFENSE move effect constants
|
2013-12-30 23:12:06 -05:00 |
|
yenatch
|
a8cb73b654
|
bump pokemontools for sound macro changes
|
2013-12-28 20:33:46 -05:00 |
|
yenatch
|
e937d6f25c
|
audio: note duration from 0-15 to 1-16 to match pokered
|
2013-12-28 20:32:05 -05:00 |
|
yenatch
|
36b8a0061e
|
bump pokemontools again
|
2013-12-27 22:26:25 -05:00 |
|
yenatch
|
0f7a101dd9
|
reorganize .gitignore
|
2013-12-27 22:26:10 -05:00 |
|
yenatch
|
eb8a2b2cfb
|
.gitignore: extras is a submodule
|
2013-12-27 22:23:35 -05:00 |
|
yenatch
|
e2b900a40a
|
.gitignore: don't track compare.sh output
|
2013-12-27 22:22:38 -05:00 |
|
yenatch
|
4612670768
|
more npc trade cleanup
|
2013-12-27 22:20:24 -05:00 |
|
yenatch
|
58af27eaeb
|
label overworld loop functions
|
2013-12-27 05:56:23 -05:00 |
|
yenatch
|
ace57ec827
|
npc trade text/comments
|
2013-12-27 05:55:40 -05:00 |
|
yenatch
|
4082d11ff3
|
clean up incbins in tileset animations
|
2013-12-26 03:21:29 -05:00 |
|
yenatch
|
8dd7cf7c20
|
fix whirlpool animation pointers
|
2013-12-26 03:17:46 -05:00 |
|
yenatch
|
bcfb356417
|
unused tileset animations
|
2013-12-26 03:13:25 -05:00 |
|
yenatch
|
502fe13e30
|
flower animation graphics
|
2013-12-26 02:48:00 -05:00 |
|
yenatch
|
c8c887fb1e
|
water animation graphics
|
2013-12-26 02:41:06 -05:00 |
|
yenatch
|
70d5cf467a
|
whirlpool animation graphics
|
2013-12-26 02:37:23 -05:00 |
|
yenatch
|
d8eed222b7
|
split out tileset animations
|
2013-12-26 02:09:58 -05:00 |
|
yenatch
|
c1096d08f6
|
null pointers in tileset animations
|
2013-12-26 02:04:03 -05:00 |
|
yenatch
|
623b126b25
|
bump pokemontools for minor changes
|
2013-12-25 07:00:23 -05:00 |
|
yenatch
|
e56aa096a3
|
preprocessor: rename macro class Wait to BattleAnimWait
|
2013-12-25 06:57:45 -05:00 |
|
yenatch
|
f2025afdb6
|
label and move related asm into items/item_effects.asm
oops
|
2013-12-25 01:42:41 -05:00 |
|
yenatch
|
f99e448a73
|
fix a mislabeled function in bank 3
|
2013-12-24 22:13:17 -05:00 |
|
yenatch
|
79917a7557
|
moon ball uses red's moon stone id
|
2013-12-24 21:09:41 -05:00 |
|
yenatch
|
fa1e93a870
|
evolution prerequisites and no more incbins in item effects
|
2013-12-24 20:49:14 -05:00 |
|
yenatch
|
2172461a60
|
fleemons are global
|
2013-12-24 17:19:50 -05:00 |
|
yenatch
|
0cd1d2071f
|
item effect incbins
|
2013-12-24 17:11:52 -05:00 |
|
yenatch
|
5f0e279bfa
|
Merge remote-tracking branch 'kanzure/master' into more-objects
Conflicts:
main.asm
|
2013-12-23 05:21:12 -05:00 |
|
yenatch
|
609e2d0552
|
bump pokemontools for map editor fixes
|
2013-12-23 04:40:17 -05:00 |
|
yenatch
|
7b20626c7b
|
more object struct constants
|
2013-12-23 04:39:26 -05:00 |
|
yenatch
|
48db6daef9
|
overworld object struct constants
|
2013-12-22 21:28:41 -05:00 |
|
yenatch
|
496502b3dc
|
no more Public in joypad interface labels
|
2013-12-22 17:30:35 -05:00 |
|
yenatch
|
18124d0a5d
|
split out poke seer special into event/poke_seer.asm
|
2013-12-22 17:19:54 -05:00 |
|
yenatch
|
4d1091f8d9
|
poke seer special
|
2013-12-22 17:17:33 -05:00 |
|
yenatch
|
a15bd15e2a
|
split gbc-only screen into misc/gbc_only.asm
|
2013-12-22 06:00:34 -05:00 |
|
yenatch
|
799f945cf5
|
gbc-only screen
|
2013-12-22 05:53:48 -05:00 |
|
yenatch
|
6225fca386
|
more title screen comments
|
2013-12-22 04:36:03 -05:00 |
|
yenatch
|
091ebd8574
|
bump pokemontools for kicks
- storetext, text_jump, battle animation macros
- fixed preprocessor and makefile
- rgb macro reading in palettes
|
2013-12-21 05:38:51 -05:00 |
|
yenatch
|
c140af9e59
|
some mobile stat screen icons
|
2013-12-21 03:02:59 -05:00 |
|
yenatch
|
d9ad10771c
|
move a palette map incbin into tilesets/palette_maps.asm
|
2013-12-21 00:56:04 -05:00 |
|
yenatch
|
4a40c26f6c
|
Makefile: pokemontools variable
|
2013-12-21 00:46:31 -05:00 |
|
yenatch
|
6ef1028b31
|
Makefile: image handling
todo: queue targets
|
2013-12-21 00:40:29 -05:00 |
|
yenatch
|
1ef4b0e848
|
move blockdata into maps.asm
|
2013-12-20 21:21:43 -05:00 |
|
yenatch
|
d4074dd385
|
clean up some tileset sections
also found unused metatile/collision data for a 128-block tileset
|
2013-12-20 21:16:57 -05:00 |
|
yenatch
|
cabf0a5b87
|
build time is a lot faster now
|
2013-12-20 02:48:46 -05:00 |
|
yenatch
|
34d579d9f9
|
use pokemontools scan_includes.py
It might look the same as before, but this new name is much better! Well done!
|
2013-12-20 02:44:44 -05:00 |
|
yenatch
|
cad6f30f83
|
null pointers back in object gfx
|
2013-12-20 01:06:17 -05:00 |
|
yenatch
|
7265a1c557
|
NULL label
|
2013-12-20 01:06:01 -05:00 |
|
yenatch
|
046d85f37a
|
finish off object gfx pointers and dont use BANK() for null pointers
fixes 2f5b9b96
definitely did this in the original commit...
|
2013-12-20 00:59:00 -05:00 |
|