4437 Commits

Author SHA1 Message Date
Rangi
61887c8c07 sgb_border_nonmatching.bin has the 20x18 screen bytes within the 32x28 tilemap 2019-11-03 13:44:55 -05:00
Rangi
3e7c7d5fff Identify intro tilemaps and attrmaps 2019-11-03 13:38:40 -05:00
Rangi
4aeab6b879 Rename buttonsound to promptbutton 2019-11-03 12:48:54 -05:00
Rangi
5134266b9a Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
Rangi
01f68fcc6a Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE 2019-11-03 12:03:37 -05:00
mid-kid
86061d37d2 More mobile SDK documentation
Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00
mid-kid
f4907040c9 Label some more WRAM/SRAM things
This should be all of the memory locations that are actually used, and
some more.
Removal of all addresses when?
2019-10-21 00:42:36 +02:00
mid-kid
7111ae8e58 Fix some mobile script and map sign things 2019-10-21 00:42:36 +02:00
mid-kid
29deef86f8 Document the location of the mobile adapter colors 2019-10-21 00:42:36 +02:00
mid-kid
3664cee79b Add s5_a800 labels 2019-10-21 00:42:36 +02:00
mid-kid
7d0de22e7e Document mobile SDK error packets 2019-10-21 00:42:36 +02:00
mid-kid
b7770e5f88 Add more error message translations
Thanks to melonjaywalk#5480
2019-10-21 00:42:36 +02:00
mid-kid
e68da6e717 Document some mobile-related things, discovered thanks to Dan Docs and the efforts of the Gameboy Online Restoration Project 2019-10-21 00:42:32 +02:00
mid-kid
1f172badc4 Misc fixes 2019-10-21 00:31:50 +02:00
bbbbbbbbba
0d48d829d4 Document Special Defense badge boost glitch (#651)
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid
e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Ryan Tandy
3fc2ba41f7 Clarify naming of SFX_GET_EGG_* pointers
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.

SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
Ryan Tandy
abee217ce0 Fix swapped comments in data/trainers/dvs.asm
Bugsy has trainer class id 3 and his DVs are 9/8/8/8.
Whitney has trainer class id 2 and her DVs are 8/8/8/8.
2019-08-27 16:23:27 -07:00
IIMarckus
9ddbaacea8 GlassTing (Elm's PC when email arrives) isn't in G/S either. 2019-08-16 01:09:32 -06:00
Rangi
3e056a6862 Store a mobile tilemap+tilemap in its own files 2019-08-11 22:20:26 -04:00
Rangi
6962d843a3 Store Magnet Train tilemaps in their own files 2019-08-11 18:48:26 -04:00
Rangi
01618d3cc4 Define constants for both battle transition tiles 2019-06-30 14:20:25 -04:00
Rangi
f1bab45624
Merge pull request #638 from mid-kid/master
beep boop
2019-06-17 07:29:30 -04:00
mid-kid
7e84f72403 end -> return in clair bugfix 2019-06-17 08:05:29 +02:00
mid-kid
ad299b1635 Apply suggested changes 2019-06-10 01:52:46 +02:00