Rangi
1282405d4a
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
...
(more precise, and encourages hacks to add more SWIM movements)
2018-01-30 22:42:41 -05:00
Rangi
006d9f6441
Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix is not)
2018-01-30 22:34:05 -05:00
Rangi
cb733954c6
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
2018-01-30 22:12:53 -05:00
Rangi
3df4c5ffa8
Group related constants together
2018-01-27 00:17:25 -05:00
Rangi
3332305bb4
Define more bit flag constants
2018-01-26 12:27:02 -05:00
Rangi
f1366d615f
Separate map object constants for easier editing
2018-01-26 12:06:33 -05:00
Rangi
662b3459f6
Correct comments
2018-01-25 22:22:25 -05:00
Rangi
6ebe45e41f
Move event data to data/events/
2018-01-25 22:19:24 -05:00
Rangi
d504fb8852
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
2018-01-25 20:34:33 -05:00
Rangi
7d3ad2136a
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
2018-01-25 18:10:41 -05:00
Rangi
dcc0ca9b83
Move some more constants out of misc_constants.asm
2018-01-25 17:30:13 -05:00
Rangi
0380c2a493
Move some more constants out of misc_constants.asm
2018-01-25 17:00:31 -05:00
Rangi
d719d318e8
Remove Special_ prefix from special routines ( close #478 )
2018-01-24 11:17:05 -05:00
Rangi
505a6595bc
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481 )
2018-01-24 10:46:49 -05:00
Rangi
ead103d2c6
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440 )
2018-01-23 16:08:43 -05:00
Rangi
517eab6526
"Speech" houses just have dialog NPCs
2018-01-23 12:54:17 -05:00
Rangi
c5cc23a35f
wGameTimerPause bit flag constants
2018-01-23 12:40:29 -05:00
Rangi
fdda670f40
Cry headers and map headers were eliminated
2018-01-23 11:17:21 -05:00
Rangi
94ae404732
Separate data/mon_menu.asm
2018-01-23 10:46:26 -05:00
Rangi
fc61d58dc4
Rename some more maps
...
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23 01:03:47 -05:00
Rangi
14cb5a3cb0
EcruteakHouse → EcruteakTinTowerEntrance
2018-01-23 00:30:07 -05:00
Rangi
0261bd2ff5
Daisy offers "grooming", not "massage"
2018-01-23 00:11:23 -05:00
Rangi
14ef9d3066
PALETTE_SIZE
2018-01-22 19:57:35 -05:00
Rangi
a73c532738
tile+color macros in gfx.asm
2018-01-22 19:40:17 -05:00
Rangi
363d8b9242
KrissHouse → PlayersHouse
2018-01-22 19:10:09 -05:00