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https://gitlab.com/xCrystal/pokecrystal-board.git
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EcruteakHouse → EcruteakTinTowerEntrance
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parent
689de5e379
commit
14cb5a3cb0
@ -2043,7 +2043,7 @@
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const EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
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const EVENT_SAW_SUICUNE_ON_ROUTE_42
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const EVENT_SAW_SUICUNE_ON_ROUTE_36 ; 7b0
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const EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
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const EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
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const EVENT_TIN_TOWER_1F_SUICUNE
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const EVENT_TIN_TOWER_1F_ENTEI
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const EVENT_TIN_TOWER_1F_RAIKOU
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@ -145,7 +145,7 @@ ENDM
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newgroup ; 4
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mapconst ECRUTEAK_HOUSE, 9, 10 ; 1
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mapconst ECRUTEAK_TIN_TOWER_ENTRANCE, 9, 10 ; 1
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mapconst WISE_TRIOS_ROOM, 4, 4 ; 2
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mapconst ECRUTEAK_POKECENTER_1F, 4, 5 ; 3
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mapconst ECRUTEAK_LUGIA_SPEECH_HOUSE, 4, 4 ; 4
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@ -806,8 +806,8 @@ GoldenrodBikeShop_Blocks:
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DanceTheatre_Blocks:
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INCBIN "maps/DanceTheatre.blk"
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EcruteakHouse_Blocks:
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INCBIN "maps/EcruteakHouse.blk"
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EcruteakTinTowerEntrance_Blocks:
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INCBIN "maps/EcruteakTinTowerEntrance.blk"
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GoldenrodGameCorner_Blocks:
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INCBIN "maps/GoldenrodGameCorner.blk"
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@ -470,7 +470,7 @@ ENDM
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map_data SafariZoneFuchsiaGateBeta, SAFARI_ZONE_FUCHSIA_GATE_BETA, $00, 0
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map_data SafariZoneBeta, SAFARI_ZONE_BETA, $13, 0
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map_data VictoryRoad, VICTORY_ROAD, $1d, 0
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map_data EcruteakHouse, ECRUTEAK_HOUSE, $00, 0
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map_data EcruteakTinTowerEntrance, ECRUTEAK_TIN_TOWER_ENTRANCE, $00, 0
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map_data WiseTriosRoom, WISE_TRIOS_ROOM, $00, 0
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map_data EcruteakPokecenter1F, ECRUTEAK_POKECENTER_1F, $00, 0
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map_data EcruteakLugiaSpeechHouse, ECRUTEAK_LUGIA_SPEECH_HOUSE, $00, 0
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@ -163,7 +163,7 @@ MapGroup_Dungeons:
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map_def VictoryRoad, TILESET_CAVE, CAVE, VICTORY_ROAD, MUSIC_VICTORY_ROAD, TRUE, PALETTE_NITE, FISHGROUP_SHORE
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MapGroup_Ecruteak:
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map_def EcruteakHouse, TILESET_TOWER, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map_def EcruteakTinTowerEntrance, TILESET_TOWER, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map_def WiseTriosRoom, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE
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map_def EcruteakPokecenter1F, TILESET_POKECENTER, INDOOR, ECRUTEAK_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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map_def EcruteakLugiaSpeechHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
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@ -43,7 +43,7 @@ MapScenes:: ; 4d01e
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scene_def OLIVINE_CITY, wOlivineCitySceneID
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scene_def ROUTE_34, wRoute34SceneID
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scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID
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scene_def ECRUTEAK_HOUSE, wEcruteakHouseSceneID
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scene_def ECRUTEAK_TIN_TOWER_ENTRANCE, wEcruteakTinTowerEntranceSceneID
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scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID
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scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID
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scene_def ECRUTEAK_GYM, wEcruteakGymSceneID
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@ -191,7 +191,7 @@ INCLUDE "maps/Route12SuperRodHouse.asm"
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SECTION "Map Scripts 11", ROMX
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INCLUDE "maps/EcruteakHouse.asm"
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INCLUDE "maps/EcruteakTinTowerEntrance.asm"
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INCLUDE "maps/WiseTriosRoom.asm"
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INCLUDE "maps/EcruteakPokecenter1F.asm"
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INCLUDE "maps/EcruteakLugiaSpeechHouse.asm"
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@ -267,7 +267,7 @@ EcruteakCity_MapEvents:
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db 15
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warp_def 35, 26, 1, ROUTE_42_ECRUTEAK_GATE
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warp_def 35, 27, 2, ROUTE_42_ECRUTEAK_GATE
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warp_def 18, 11, 1, ECRUTEAK_HOUSE
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warp_def 18, 11, 1, ECRUTEAK_TIN_TOWER_ENTRANCE
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warp_def 20, 2, 1, WISE_TRIOS_ROOM
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warp_def 20, 3, 2, WISE_TRIOS_ROOM
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warp_def 23, 27, 1, ECRUTEAK_POKECENTER_1F
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@ -43,7 +43,7 @@ MortyScript_0x99d58:
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setflag ENGINE_FOGBADGE
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checkcode VAR_BADGES
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scall EcruteakGymActivateRockets
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setmapscene ECRUTEAK_HOUSE, 1
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setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 1
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setevent EVENT_RANG_CLEAR_BELL_1
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setevent EVENT_RANG_CLEAR_BELL_2
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.FightDone:
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@ -1,10 +1,10 @@
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const_value set 2
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const ECRUTEAKHOUSE_SAGE1
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const ECRUTEAKHOUSE_SAGE2
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const ECRUTEAKHOUSE_SAGE3
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const ECRUTEAKHOUSE_GRAMPS
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const ECRUTEAKTINTOWERENTRANCE_SAGE1
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const ECRUTEAKTINTOWERENTRANCE_SAGE2
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const ECRUTEAKTINTOWERENTRANCE_SAGE3
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const ECRUTEAKTINTOWERENTRANCE_GRAMPS
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EcruteakHouse_MapScripts:
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EcruteakTinTowerEntrance_MapScripts:
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.SceneScripts:
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db 2
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scene_script .DummyScene0
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@ -32,7 +32,7 @@ EcruteakHouse_MapScripts:
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.BlockTower:
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clearevent EVENT_RANG_CLEAR_BELL_1
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setevent EVENT_RANG_CLEAR_BELL_2
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setevent EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
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setevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
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checkitem CLEAR_BELL
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iftrue .NoClearBell
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setscene 0
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@ -40,30 +40,30 @@ EcruteakHouse_MapScripts:
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return
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.DontBlockTower:
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clearevent EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
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clearevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
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return
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EcruteakHouse_CoordEvent1:
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EcruteakTinTowerEntrance_CoordEvent1:
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checkevent EVENT_RANG_CLEAR_BELL_2
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iftrue EcruteakHouse_CoordEvent_DontMove
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applymovement ECRUTEAKHOUSE_SAGE2, MovementData_0x980c7
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moveobject ECRUTEAKHOUSE_SAGE1, 4, 6
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appear ECRUTEAKHOUSE_SAGE1
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iftrue EcruteakTinTowerEntrance_CoordEvent_DontMove
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applymovement ECRUTEAKTINTOWERENTRANCE_SAGE2, MovementData_0x980c7
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moveobject ECRUTEAKTINTOWERENTRANCE_SAGE1, 4, 6
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appear ECRUTEAKTINTOWERENTRANCE_SAGE1
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pause 5
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disappear ECRUTEAKHOUSE_SAGE2
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disappear ECRUTEAKTINTOWERENTRANCE_SAGE2
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end
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EcruteakHouse_CoordEvent2:
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EcruteakTinTowerEntrance_CoordEvent2:
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checkevent EVENT_RANG_CLEAR_BELL_1
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iftrue EcruteakHouse_CoordEvent_DontMove
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applymovement ECRUTEAKHOUSE_SAGE1, MovementData_0x980cc
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moveobject ECRUTEAKHOUSE_SAGE2, 5, 6
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appear ECRUTEAKHOUSE_SAGE2
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iftrue EcruteakTinTowerEntrance_CoordEvent_DontMove
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applymovement ECRUTEAKTINTOWERENTRANCE_SAGE1, MovementData_0x980cc
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moveobject ECRUTEAKTINTOWERENTRANCE_SAGE2, 5, 6
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appear ECRUTEAKTINTOWERENTRANCE_SAGE2
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pause 5
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disappear ECRUTEAKHOUSE_SAGE1
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disappear ECRUTEAKTINTOWERENTRANCE_SAGE1
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end
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EcruteakHouse_CoordEvent_DontMove:
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EcruteakTinTowerEntrance_CoordEvent_DontMove:
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end
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SageScript_0x98062:
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@ -134,8 +134,8 @@ SageScript_0x980b0:
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closetext
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end
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EcruteakHouseGrampsScript:
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jumptextfaceplayer EcruteakHouseGrampsText
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EcruteakTinTowerEntranceGrampsScript:
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jumptextfaceplayer EcruteakTinTowerEntranceGrampsText
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MovementData_0x980c7:
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fix_facing
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@ -266,7 +266,7 @@ UnknownText_0x9846f:
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line "to the top!"
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done
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EcruteakHouseGrampsText:
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EcruteakTinTowerEntranceGrampsText:
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text "Two towers…"
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line "Two #MON…"
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@ -277,7 +277,7 @@ EcruteakHouseGrampsText:
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line "never to return."
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done
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EcruteakHouse_MapEvents:
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EcruteakTinTowerEntrance_MapEvents:
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; filler
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db 0, 0
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@ -285,14 +285,14 @@ EcruteakHouse_MapEvents:
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db 5
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warp_def 4, 17, 3, ECRUTEAK_CITY
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warp_def 5, 17, 3, ECRUTEAK_CITY
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warp_def 5, 3, 4, ECRUTEAK_HOUSE
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warp_def 17, 15, 3, ECRUTEAK_HOUSE
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warp_def 5, 3, 4, ECRUTEAK_TIN_TOWER_ENTRANCE
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warp_def 17, 15, 3, ECRUTEAK_TIN_TOWER_ENTRANCE
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warp_def 17, 3, 3, WISE_TRIOS_ROOM
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.CoordEvents:
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db 2
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coord_event 4, 7, 0, EcruteakHouse_CoordEvent1
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coord_event 5, 7, 0, EcruteakHouse_CoordEvent2
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coord_event 4, 7, 0, EcruteakTinTowerEntrance_CoordEvent1
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coord_event 5, 7, 0, EcruteakTinTowerEntrance_CoordEvent2
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.BGEvents:
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db 0
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@ -301,5 +301,5 @@ EcruteakHouse_MapEvents:
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db 4
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object_event 4, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_1
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object_event 5, 6, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x98062, EVENT_RANG_CLEAR_BELL_2
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object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x980b0, EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
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object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakHouseGrampsScript, EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE
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object_event 6, 9, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SageScript_0x980b0, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
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object_event 3, 11, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, EcruteakTinTowerEntranceGrampsScript, EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
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@ -127,7 +127,7 @@ RadioTower5FRocketBossScene:
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waitbutton
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closetext
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setscene 2
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setmapscene ECRUTEAK_HOUSE, 0
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setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 0
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setevent EVENT_GOT_CLEAR_BELL
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setevent EVENT_TEAM_ROCKET_DISBANDED
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jump .UselessJump
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@ -352,7 +352,7 @@ WiseTriosRoom_MapEvents:
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db 3
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warp_def 7, 4, 4, ECRUTEAK_CITY
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warp_def 7, 5, 5, ECRUTEAK_CITY
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warp_def 1, 4, 5, ECRUTEAK_HOUSE
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warp_def 1, 4, 5, ECRUTEAK_TIN_TOWER_ENTRANCE
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.CoordEvents:
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db 1
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2
wram.asm
2
wram.asm
@ -2538,7 +2538,7 @@ wGoldenrodPokecenter1FSceneID:: db ; d993
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wOlivineCitySceneID:: db ; d994
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wRoute34SceneID:: db ; d995
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wRoute34IlexForestGateSceneID:: db ; d996
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wEcruteakHouseSceneID:: db ; d997
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wEcruteakTinTowerEntranceSceneID:: db ; d997
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wWiseTriosRoomSceneID:: db ; d998
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wEcruteakPokecenter1FSceneID:: db ; d999
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wEcruteakGymSceneID:: db ; d99a
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