PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
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Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch
ec10d9dd6f
Add constants for common map object ids.
2015-07-21 23:49:18 -07:00
PikalaxALT
5631bdc0d7
Added labels to different parts of the map script and event headers
2015-07-21 00:02:21 -04:00
PikalaxALT
bef792f2d2
More label updates, moved predefs to new file
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Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45
Finished the decoration attributes table
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Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
60cd04b023
Trainer data structure and field move functions
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Trainer data in map scripts is now a macro-defined structure.
Field move functions in main.asm are now nearly completely annotated, with local references.
Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018
Updated signpost items and person_event flags
2015-07-18 16:00:53 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
2c98c694e3
Fill out trainer event flags.
2015-07-10 02:20:21 -06:00
IIMarckus
ac88c43b14
Clean up gym leader scripts.
2015-07-10 01:00:27 -06:00
IIMarckus
6f3b2d6de8
Add constants for checkcodes.
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From PikalaxALT.
2015-07-09 20:23:23 -06:00
Scott Norton
f74fd6903f
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
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- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
e2c2e20f93
Use charmaps for special string codepoints.
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Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
IIMarckus
bd022e179e
Clean up labels for gym statues.
2015-06-24 21:51:36 -06:00
IIMarckus
fdfbeb7e5f
More std enums.
2015-06-24 19:26:24 -06:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
ce59c9a84f
Music and sound effect constants in map events.
2014-04-30 06:04:35 -04:00
yenatch
e703b5ef48
Text macros in maps/.
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Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch
73bd376cfd
rename bit2 script commands to flag
2013-09-24 03:51:42 -04:00
yenatch
3134b26f7b
rename bit1 script commands to event
2013-09-24 03:48:58 -04:00
yenatch
1323008f6f
first round of event flag constants in map events
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this is a little over half.. 610 to go
2013-09-05 05:19:35 -04:00
yenatch
4ac88d6cdc
sprite constants in map events
2013-07-12 17:06:11 -04:00
yenatch
48dbfc6333
Split map scripts, text, events from main.asm
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The commit we deserve
2013-02-17 01:59:06 -05:00