Commit Graph

175 Commits

Author SHA1 Message Date
Adelaide Walter
9d0ba6bfd3 Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary). 2018-01-03 19:12:45 -05:00
Adelaide Walter
0caea0f820 Use BANK for all hardcoded banks with BANK in comments. 2018-01-02 16:46:40 -05:00
xCrystal
aa9a0a900d No more mobile EQUS ret (replace with Stubbed_ + ret) 2018-01-02 20:00:14 +01:00
xCrystal
b4e087167f More unreferenced labels and unused text 2018-01-02 19:38:56 +01:00
xCrystal
d7970f749a Consistent predef function names 2018-01-02 18:49:25 +01:00
Remy Oukaour
be2aeedcf0 More clarification 2018-01-02 11:53:06 -05:00
Remy Oukaour
d435bd8911 Reword Magikarp length comments 2018-01-02 11:50:08 -05:00
xCrystal
6f0b81504d More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
xCrystal
7a24703398 Clean up Predef function names 2018-01-02 15:05:14 +01:00
xCrystal
9a3088e50c Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
xCrystal
a98ed77c83 Merge 2d0ed11 and 355acfc from Roukaour/master 2018-01-01 20:25:07 +01:00
xCrystal
37369d1ae0 Rename Pals labels in WRAM bank 5 2018-01-01 20:09:53 +01:00
Remy Oukaour
2d0ed1159e Use constants for rBGPI+rOBPI auto-increment
Fix some documentation
2018-01-01 13:43:02 -05:00
xCrystal
3c6c80f1b2 LY_BLANK and rLCDC constants 2017-12-29 18:53:21 +01:00
xCrystal
50fc9c3389 endm -> ENDM 2017-12-28 22:31:16 +01:00
xCrystal
83ef3b9a36 Suggest fixes to untranslated magikarp length filters 2017-12-28 20:03:27 +01:00
xCrystal
d6507e3882 More constants and documentation in slot machines 2017-12-28 19:38:15 +01:00
xCrystal
731311cb15 Update Magikarp length documentation 2017-12-28 16:42:57 +01:00
xCrystal
333524f0be Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
xCrystal
7beb497d3a Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
xCrystal
9457679af8 Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
Remy Oukaour
7a4d641251 Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
Remy Oukaour
dae16acd6f event/ → events/, and move some appropriate engine/ files there 2017-12-26 21:55:57 -05:00
Remy Oukaour
35a3a19fda Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
Remy Oukaour
b5417fafec Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00