xCrystal
34d9877a1f
Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine ( #30 )
2023-11-28 09:44:10 +01:00
xCrystal
2df937cbee
Implement View Map mode [commit 5]: make View Map mode work from branch space ( #29 )
2023-11-04 17:17:08 +01:00
xCrystal
147c9f2add
Implement View Map mode [commit 1] ( #29 )
2023-10-31 20:25:56 +01:00
xCrystal
74f2a55332
Add new map setup script MAPSETUP_ENTERLEVEL ( #4 ), and integrate overworld HUD setup in the corresponding setup scripts ( #15 )
2023-08-31 19:27:39 +02:00
xCrystal
f64bbf700d
Consolidate behavior of fading to/from white in overworld ( #2 ), Fix naming screen tiles ( #3 ) (bug fix to 6e3c5fd008
)
2023-08-04 23:54:53 +02:00
xCrystal
dd04feb32a
Remove map name sign feature ( #1 )
2023-07-31 19:30:40 +02:00
vulcandth
3648afda16
RGBDS syntax updates ( #905 )
...
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
Rangi
3684296583
Revise some constant definitions
2021-03-16 18:06:18 -04:00
Rangi
212846af57
Treat map setup commands like trade script commands
...
Fixes #736
2020-07-22 13:37:43 -04:00
Rangi
eca33ef190
Define map setup commands as macros like other script commands
2020-07-13 20:44:16 -04:00
Rangi
c3c18dd196
Comment more ROM labels as unreferenced
...
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
mid-kid
739a60b33c
Make the map setup commands match the actual function names better
...
These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
Rangi
6ff2cb20e6
map → map_id; map_def → map; map_data → map_attributes
2018-02-03 17:11:55 -05:00
Remy Oukaour
7a4d641251
Remove redundant data/ filename prefixes
2017-12-27 01:29:15 -05:00