Rangi
3a562f9896
Identify some wMenuJoypad-related button constants
2022-03-09 19:42:26 -05:00
Rangi
2910b9a6c2
Rename GetPokedexEntryBank
to HeavyBall_GetDexEntryBank
2022-02-22 17:11:33 -05:00
Idain
d0c8f63f25
Rename ENGINE_FISH_SWARM to ENGINE_QWILFISH_SWARM ( #879 )
2022-02-22 09:47:05 -05:00
mid-kid
418b73bc6d
Use constants for PartyAttr in move_effects/thief.asm
2022-02-15 18:30:57 +01:00
Rangi
e56a9f7962
Clear however many bytes are needed for wFruitTreeFlags
2022-02-14 17:28:08 -05:00
Idain
e949477089
Document Return/Frustration bug and its fix ( #872 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-01-24 20:48:21 -05:00
Rangi
20dc31115e
Use VRAM_End
in place of sScratch
2022-01-20 20:16:22 -05:00
Rangi
0ffdb65210
Better comments for enemy health percentage code
2022-01-10 21:25:43 -05:00
Idain
5ac4a51751
Use time constants more often ( #867 )
2022-01-10 20:57:40 -05:00
Idain
67207fab94
Identify why five of six enemy mon base stats are copied ( #866 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-01-08 13:42:40 -05:00
Rangi
69185e1657
Identify some overworld movement data
2021-12-22 21:38:26 -05:00
Rangi
e706b878d9
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
Rangi
ab0f9c287a
Use compound assignment operators
2021-11-23 20:18:08 -05:00
Rangi
39111486ab
Fix #845 : Liz gossips about a beautiful trainer, not Pokémon
2021-11-03 17:24:16 -04:00
Rangi
187b120007
Add assertions to some more tables
2021-10-24 18:28:54 -04:00
Rangi
d4a6a1b2bc
Add table assertions to slot machine data
2021-10-15 22:15:00 -04:00
Rangi
bd45cfd5fd
Add assert PokemonPicPointers == UnownPicPointers
in GetFrontpicPointer
2021-10-06 17:44:34 -04:00
Rangi
fb2a95afed
and 50 percent
-> and %011111111
2021-09-07 19:18:22 -04:00
IIMarckus
a283f44954
More EFFECTIVEness.
2021-08-16 14:44:57 -06:00
IIMarckus
52290d8e03
Use EFFECTIVE constant for 1.0× battle damage.
2021-08-16 14:42:45 -06:00
Rangi
d93c13c94c
Identify more palettes in CBG layouts
2021-07-19 18:59:16 -04:00
Nescientist
80a3f7e1ba
Fixing comments in BattleCommand_Teleport
2021-06-20 10:56:11 -04:00
Rangi
f59f1bdb88
Standardize capitalization of ".Jumptable"
2021-06-19 19:52:05 -04:00
TheFakeMateo
7a03fecc38
Fix incorrectly swapped Players PC menu constants
2021-06-09 19:31:54 -04:00
Rangi
e4d82e92d0
Rename prioritysjump
to sdefer
2021-06-08 20:35:04 -04:00
Rangi
1f9e688b76
MON_PKRUS -> MON_POKERUS
2021-06-07 20:00:21 -04:00
Rangi
a41dac9a2f
"ld [MON_LEVEL], a" in ComputeNPCTrademonStats should be "ld [wCurPartyLevel], a"
2021-06-07 19:36:03 -04:00
Rangi
e140e88b7b
Add more comments to tileset palette animation functions
2021-05-30 23:32:03 -04:00
Rangi
ed0a0f7159
Move the dbbw, dbww, and dbwww macros to legacy
2021-05-30 15:51:49 -04:00
Rangi
b1dbadbdd3
Require rgbds 0.5.1
...
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
2021-05-09 12:26:28 -04:00
Rangi
efd1006917
Use {interpolation} to generate sequences of RAM labels
...
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
Rangi
c5f9e25cc4
SPECIAL -> UNUSED_TYPES_END
2021-04-26 12:00:16 -04:00
Rangi
316fa4b695
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
Rangi
2fe0cbbb19
Add some comments regarding 16-bit increment/decrement
2021-03-24 18:34:33 -04:00
Rangi
dc18e188b2
Sync some files with pokegold
2021-03-24 10:24:52 -04:00
Rangi
8bf76af5a7
Consistent comments in the tileset animation engine
2021-03-23 20:47:32 -04:00
Rangi
dbe2360ecd
Miscellaneous cleanup
2021-03-22 16:41:17 -04:00
Rangi
8daf8fe19c
The radio's "Places & People" does not comment on Mysticalman Eusine
2021-03-21 21:07:45 -04:00
Rangi
90ce126139
Use numeric constants in text strings with "{d:interpolation}"
2021-03-21 18:14:31 -04:00
Rangi
0506e5b1b9
Assert the sBox1-14 tables have NUM_BOXES entries
2021-03-21 17:47:53 -04:00
Rangi
4522162d45
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
Rangi
6c8f8609cb
Assert some more table widths
2021-03-17 11:38:01 -04:00
Rangi
3684296583
Revise some constant definitions
2021-03-16 18:06:18 -04:00
Rangi
ec1fe073a3
$11 = wTempMonStructEnd - wTempMonLevel
2021-03-15 15:40:48 -04:00
Rangi
97a11c623e
Sync some files with pokegold
2021-03-11 17:43:20 -05:00
Rangi
d132a20b7a
Verify script command table sizes
2021-03-11 16:28:52 -05:00
Rangi
dbabd8b4a9
Define MAPGROUP_* constants and verify MapGroup_* table sizes
2021-03-10 21:16:54 -05:00
Rangi
e791c5392b
Merge pull request #806 from Rangi42/tables
...
Verify data table sizes with table_width and assert_table_length macros
2021-03-08 07:01:31 -08:00
Rangi
c1c609ec4a
Identify scrolling menu lists in WRAM
...
Fixes #809
2021-03-08 09:41:55 -05:00
Rangi
40902ffe24
Verify data table sizes with table_width and assert_table_length macros
...
This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
4401d24074
Identify link sync buffers, separate from link action bytes
...
Fixes #803
2021-02-22 12:02:52 -05:00
Rangi
287d893d22
Use PARTY_LENGTH and MAILBOX_CAPACITY constants
2021-02-10 08:50:39 -05:00
Rangi
5b9e6c0299
Identify label BattleTowerFade.loop
2021-02-05 14:56:29 -05:00
Rangi
4be482e587
Merge pull request #799 from FredrIQ/typo_fix
...
Battle Tower: fix typo in constant (PROGESS -> PROGRESS)
2021-02-05 09:45:11 -08:00
Rangi
4264d53eb6
Identify some more labels
2021-02-05 12:44:21 -05:00
Fredrik Ljungdahl
8f4dcbcb59
Battle Tower: fix typo in constant (PROGESS -> PROGRESS)
2021-02-04 12:42:56 +01:00
Rangi
7d3ea88611
Rename GetFarHalfword to GetFarWord
...
Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
5db892782a
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
Rangi
99e66c2557
Rename some labels
...
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
6f226f584c
Identify link.asm WRAM labels based on ax6's research notes < https://pastebin.com/NTxjzKGQ >
2020-12-08 21:24:48 -05:00
Rangi
9fea403be2
grey -> gray
2020-12-08 14:34:54 -05:00
Rangi
098903fc97
FarString -> PlaceFarString, and document a BrokenPlaceFarString bug
2020-12-07 13:32:08 -05:00
Rangi
4ef556cbc8
Document AI_Smart_Conversion2 bug ( resolves #786 )
2020-12-07 13:13:03 -05:00
aljohnston112
7b9d8767d4
Identified two magic numbers and cleaned up some comments ( #783 )
...
Improve the audio engine's comments and replace some magic numbers with constants
2020-12-07 12:44:16 -05:00
Rangi
5e9d43e39b
text "<PARA>..." → text_start and para "..."
2020-12-04 22:28:31 -05:00
Rangi
4613bcfadf
Use STRING_BUFFER_LENGTH for the wStringBuffers
2020-11-24 20:11:17 -05:00
Rangi
97e981985b
Correct some filename comments
2020-11-17 11:12:21 -05:00
Rangi
9b3c45b14d
Resolve some "???" comments
2020-11-17 11:09:02 -05:00
Rangi
fa3712ea34
Remove "XXX" comments (various "???+" still mark unclear code)
2020-11-09 16:38:11 -05:00
Rangi
6a5edc98e9
Terser damage calculation constants
2020-11-09 16:12:19 -05:00
Rangi
17894e5f39
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
Rangi
03e149e559
Identify wBattleAnimTemp0-3
2020-11-09 15:05:14 -05:00
Rangi
62b756c46e
Rename "dummy game" to "memory game"
2020-11-08 19:32:57 -05:00
Rangi
7254c10093
Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile
2020-11-03 23:25:22 -05:00
Rangi
a831b34e5c
Identify some uses of wBuffer1-6 in new Crystal code
2020-11-03 22:52:50 -05:00
Rangi
9f62d7911b
Identify some more uses of wBuffer1-6
2020-11-03 22:45:12 -05:00
Rangi
c88c4a8340
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
Rangi
826e070f04
More syncing with pokegold
2020-11-03 10:13:06 -05:00
Rangi
01d6e6c758
Group some link.asm code into "paragraphs"
2020-11-02 19:32:14 -05:00
Rangi
9ab9088a9f
Identify wLinkBattleRNPreamble
2020-11-01 13:42:12 -05:00
Rangi
6220200f0f
Identify some more labels, and make some more consistent
2020-11-01 12:36:38 -05:00
Rangi
4a323cf591
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
2020-10-30 17:41:03 -04:00
Rangi
9b0002161b
Extract more RGB data to .pal files
2020-10-30 16:12:25 -04:00
Rangi
fe1a58deea
Identify wSpriteAnimDict key constants
2020-10-30 15:39:08 -04:00
Rangi
1237156948
Identify mobile Name Card exchange labels
2020-10-30 10:45:31 -04:00
Rangi
ba5bc304f9
Updates to more closely sync with pokegold
2020-10-29 23:23:57 -04:00
Rangi
7883e8f431
Define SERIAL_LINK_BYTE_TIMEOUT
2020-10-29 16:43:28 -04:00
Rangi
a51b1a2f13
Port more pokegold link engine symbols, and name an unused WRAM byte
2020-10-29 15:15:14 -04:00
Rangi
bcc0d633e9
Identify the remaining (non-mobile) uses of another WRAM union
2020-10-29 14:51:41 -04:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
6d333bed5f
Replace many '; unused' with '; unreferenced'
2020-10-28 10:21:10 -04:00
Rangi
446f1846b1
Identify remaining Mystery Gift labels and constants
...
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi
2738858985
Create data/collision/ for tile collision-related data
2020-10-27 10:00:56 -04:00
Rangi
c85ba78b77
Use more assertions to ensure correct code and data
2020-10-26 22:24:38 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
a2b6befd7d
Identify some more labels, mostly WRAM
2020-10-23 16:04:15 -04:00
Rangi
7991db972b
Identify some more link.asm labels (syncing to pokegold)
2020-10-23 13:36:54 -04:00
Rangi
8a73bb9ab2
Identify remaining debug color picker labels
2020-10-23 12:38:07 -04:00
Rangi
bd3f634049
Identify remaining map object labels
2020-10-22 21:30:21 -04:00
Rangi
d8310c166d
Identify some more map object labels and constants
2020-10-22 17:41:48 -04:00