yenatch
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2d1a1b9c17
|
Experience growth rate constants.
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2014-06-04 01:41:43 -07:00 |
|
yenatch
|
fc16533207
|
Clean up the growth_rate macro.
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2014-06-04 01:34:07 -07:00 |
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yenatch
|
8d2b9f3fcb
|
Remove the FuncCoord macro.
Variables can't use labels, so a macro that doesn't use variables is better suited.
|
2014-06-04 01:18:54 -07:00 |
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yenatch
|
fd8804472d
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Use {hl,de,bc}coord macros wherever possible.
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2014-06-04 01:10:56 -07:00 |
|
yenatch
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b17553218b
|
Add a dereferenced stats screen function.
This was probably used in the stats screen in JP versions.
It fell out of use when the stats screen layout was redon in localization.
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2014-06-04 00:34:01 -07:00 |
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yenatch
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6718981fb1
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Truncate MAX_LEVEL + 1 if it exceeds 8 bits.
If MAX_LEVEL was set to 255, the value could not fit into a byte.
|
2014-06-03 16:34:21 -07:00 |
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yenatch
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21708a2271
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Recomment lz deecompression.
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2014-06-03 14:08:23 -07:00 |
|
yenatch
|
20444d2f63
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More MAX_LEVEL use.
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2014-06-03 14:07:10 -07:00 |
|
yenatch
|
99fbe3147b
|
Rename directory stats -> data.
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2014-05-31 22:57:00 -07:00 |
|
yenatch
|
9755ff375a
|
Split bank 0 battle functions into home/battle.asm.
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2014-05-21 16:37:18 -04:00 |
|
yenatch
|
3624794599
|
Split bank 0 audio functions into home/audio.asm.
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2014-05-21 16:26:28 -04:00 |
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yenatch
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2cb3f8e1b9
|
Comment music functions in home.asm.
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2014-05-21 16:21:46 -04:00 |
|
yenatch
|
93f406e8b4
|
Revert some misused labels to static values in main.asm.
|
2014-05-06 16:57:21 -04:00 |
|
yenatch
|
67b3a7fc57
|
Battle animation object sprite data.
|
2014-05-05 16:52:40 -04:00 |
|
yenatch
|
32d1a77341
|
Battle animation object attributes and data.
|
2014-05-05 16:36:29 -04:00 |
|
yenatch
|
50062957f9
|
Add an unused function in battle animation commands.
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2014-05-05 16:27:48 -04:00 |
|
yenatch
|
ddc88bed4b
|
Use a macro for sine waves.
So far they're identical, but amplitude could change.
|
2014-05-05 15:58:43 -04:00 |
|
yenatch
|
2a2b5d7f23
|
Battle BG effect data.
Pokemon appearing from a ball, screen fades, etc.
|
2014-05-05 15:17:13 -04:00 |
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yenatch
|
c8055c17f2
|
Fix static farcalls in AI scoring.
|
2014-05-05 03:30:51 -04:00 |
|
yenatch
|
1fcc69e495
|
Fix up some labels in the battle animation object engine.
|
2014-05-05 03:30:21 -04:00 |
|
yenatch
|
2ead808353
|
More labels and incbins in slots, PC menus, intro.
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2014-05-05 03:04:14 -04:00 |
|
yenatch
|
92c40ba266
|
Labels for mail graphics.
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2014-05-04 18:02:45 -04:00 |
|
yenatch
|
066d569e7e
|
Radio text/music and mail jumptables.
|
2014-05-04 03:28:57 -04:00 |
|
yenatch
|
dbb7431cde
|
Give a name to RandomRange.
|
2014-05-03 21:44:18 -04:00 |
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yenatch
|
a7a95e59f7
|
Headbutt tree encounter maps.
|
2014-05-03 21:43:54 -04:00 |
|
yenatch
|
3fcaea4780
|
Misc incbins in fly menu, slots, phone.
|
2014-05-03 20:57:09 -04:00 |
|
yenatch
|
772c2c48e4
|
Sprite predef engine data.
Appears to display predefined sprites at given coordinates.
This lets multiple sprites be drawn in any order without interacting with OAM directly.
|
2014-05-03 17:33:00 -04:00 |
|
yenatch
|
467b73a065
|
Phone contacts and more misc pokegear.
|
2014-05-03 01:10:08 -04:00 |
|
yenatch
|
6fff25a9bd
|
Fix padding in the compressed pokegear sprite graphics.
|
2014-05-02 03:37:27 -04:00 |
|
yenatch
|
ae6930fc66
|
Radio stations and the cell phone menu.
|
2014-05-02 03:32:51 -04:00 |
|
yenatch
|
7e4744fdaf
|
Fix some lines that were indented with spaces instead of tabs.
It's mostly menudata. Whoops.
|
2014-05-01 22:21:29 -04:00 |
|
yenatch
|
af77c4eddd
|
Misc incbins in bank 23.
|
2014-05-01 03:37:22 -04:00 |
|
yenatch
|
b7e3762187
|
A couple Buena's Password specials.
|
2014-05-01 02:23:51 -04:00 |
|
yenatch
|
2f218f5283
|
Some GB Printer strings.
|
2014-05-01 00:09:32 -04:00 |
|
yenatch
|
95af7dd873
|
Move RegionCheck into engine/landmarks.asm.
|
2014-04-30 23:44:44 -04:00 |
|
yenatch
|
c58a5b8b7a
|
Use constants for the skipped dummy TMs.
|
2014-04-30 23:37:50 -04:00 |
|
yenatch
|
ce59c9a84f
|
Music and sound effect constants in map events.
|
2014-04-30 06:04:35 -04:00 |
|
yenatch
|
5708cf7569
|
Fix some static addresses in maps.
|
2014-04-30 05:40:22 -04:00 |
|
yenatch
|
c456555f15
|
Disassemble the mobile adapter library.
|
2014-04-30 03:03:37 -04:00 |
|
yenatch
|
c7938cc7d3
|
Split the mobile adapter library into another object file.
|
2014-04-30 03:03:20 -04:00 |
|
yenatch
|
da88588636
|
Use BCD for Teru-sama prices.
|
2014-04-28 16:43:50 -04:00 |
|
yenatch
|
6bba0e7fd1
|
Add constants for unused items, including Town Map and Poke Flute.
|
2014-04-28 16:43:11 -04:00 |
|
yenatch
|
0e63b0433f
|
String and OAM incbins in Town Map code.
|
2014-04-28 16:41:16 -04:00 |
|
yenatch
|
7d03634d68
|
Kanto mon Special stats for the Time Machine.
|
2014-04-28 15:14:48 -04:00 |
|
yenatch
|
7ab25c9f59
|
Danger in the sound engine.
|
2014-04-22 00:02:52 -04:00 |
|
yenatch
|
1dc2a1776c
|
More incbins in bank 22.
|
2014-04-19 23:15:59 -04:00 |
|
yenatch
|
0ad21e6c18
|
The unused name array is move descriptions.
Still not sure where the bank comes from.
|
2014-04-19 23:15:01 -04:00 |
|
yenatch
|
fe3bcd62ee
|
Trainer card graphics and misc incbins in banks 21 and 22.
|
2014-04-19 03:08:26 -04:00 |
|
yenatch
|
6b7c196dfb
|
Merge pull request #247 from yenatch/master
Color test debug menus and assorted incbins.
|
2014-04-18 13:41:40 -04:00 |
|
yenatch
|
74a0d46cce
|
Tileset color test debug menu.
|
2014-04-18 02:31:37 -04:00 |
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