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2014-05-21 16:37:18 -04:00
audio Danger in the sound engine. 2014-04-22 00:02:52 -04:00
battle Battle animation object sprite data. 2014-05-05 16:52:40 -04:00
constants Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
engine Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
event split out poke seer special into event/poke_seer.asm 2013-12-22 17:19:54 -05:00
extras@b73c309666 Bump pokemontools for gfx handling. 2014-03-31 20:50:23 -04:00
gfx Fix padding in the compressed pokegear sprite graphics. 2014-05-02 03:37:27 -04:00
home Split bank 0 battle functions into home/battle.asm. 2014-05-21 16:37:18 -04:00
items Use BCD for Teru-sama prices. 2014-04-28 16:43:50 -04:00
lib/mobile Disassemble the mobile adapter library. 2014-04-30 03:03:37 -04:00
maps A couple Buena's Password specials. 2014-05-01 02:23:51 -04:00
menu Fix static banks for monster icons. 2014-04-17 22:06:02 -04:00
misc Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
predef Include palette 0 in PokemonPalettes. 2014-04-13 00:03:21 -04:00
stats Use the "page" text macro in Pokedex entries. 2014-03-07 21:46:33 -05:00
text Text macros in text/. 2014-03-06 00:45:28 -05:00
tilesets Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
trainers Trainer class attributes. 2014-02-27 10:37:27 -05:00
.gitattributes don't diff .pal files as binary data 2013-12-20 00:28:14 -05:00
.gitignore .gitignore: no more globals.asm 2014-02-01 20:42:43 -05:00
.gitmodules Move extras/ into a git submodule. 2013-08-03 13:44:03 -05:00
audio.asm Include cries and sound effects in audio.asm 2014-02-06 21:22:45 -05:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
contents.asm move blockdata into maps.asm 2013-12-20 21:21:43 -05:00
gbhw.asm some oam constants 2013-12-01 16:40:56 -05:00
home.asm Split bank 0 battle functions into home/battle.asm. 2014-05-21 16:37:18 -04:00
hram.asm serial hram constants 2013-08-28 04:28:45 -04:00
includes.asm Get rid of globals.asm 2014-02-01 13:55:48 -05:00
INSTALL.md Return of Cygwin (also drop init.sh) 2014-03-08 10:54:11 -05:00
interrupts.asm split out hardware interrupts 2013-09-03 17:57:47 -04:00
macros.asm Use a macro for sine waves. 2014-05-05 15:58:43 -04:00
main.asm Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00
Makefile Split the mobile adapter library into another object file. 2014-04-30 03:03:20 -04:00
maps_crystal.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
maps.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
preprocessor.py preprocessor: import commands sound and noise 2014-02-06 21:22:44 -05:00
prequeue.py Get rid of globals.asm 2014-02-01 13:55:48 -05:00
README.md Clean up the readme again. 2014-03-08 10:59:53 -05:00
rst.asm split out rst vectors 2013-09-03 18:17:33 -04:00
wram.asm Comment music functions in home.asm. 2014-05-21 16:21:46 -04:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

The following rom is used as a base:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde

To set up the repository, see INSTALL.md.

See also