Commit Graph

18 Commits

Author SHA1 Message Date
yenatch
866ca63c51 Fix a misleading define for SLP 2017-06-24 17:49:31 -04:00
PikalaxALT
ac824f62fc More battle core labels 2015-11-08 13:27:26 -05:00
PikalaxALT
d8aa438644 More battle command labels 2015-11-06 20:55:16 -05:00
PikalaxALT
f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT
0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
PikalaxALT
60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
3a9f537f8a Enumerate various constants 2015-07-13 01:44:27 -04:00
yenatch
58e5b396c1 Use more struct offsets and constants for monsters and moves. 2015-03-03 18:31:57 -08:00
yenatch
43a961af42 More unknown mobile code and MIN_LEVEL. 2014-12-26 11:31:55 -08:00
yenatch
da799c80d4 Better trainer AI comments and finish off trainer attributes. 2014-08-13 19:44:56 -07:00
yenatch
d6fbdfb8de More comments and constants in move effect command code.
Also add SUBSTATUS_IN_LOOP for multi-hit moves.
2014-06-23 12:47:52 -07:00
yenatch
dbe4c7ab67 Fix some misnamed substatus constants.
SUBSTATUS_ROLLOUT was actually SUBSTATUS_RAMPAGE.
SUBSTATUS_ENCORED was actually SUBSTATUS_ROLLOUT.
Substatus 5 bit 4 was actually SUBSTATUS_ENCORED.

Also use some more (sub)status constants where needed.
2014-06-17 12:52:32 -07:00
yenatch
c2dba43188 Contest battle type and comment the battle menu. 2014-06-17 11:58:11 -07:00
yenatch
e23f341258 Battle type constants in the wild.
Also add constants for trap and Celebi event battles.
2014-06-13 22:53:20 -07:00
yenatch
eb9fc6676c More battle code cleanup.
- Use more substatus constants.
- Reformat some code to be more atomic.
- Add constants for unused status prevention held item effects.
- Remove pointless or redundant comments.
2014-06-13 21:18:14 -07:00
yenatch
e2b00ea117 shorten SP_ATTACK and SP_DEFENSE move effect constants 2013-12-30 23:12:06 -05:00
yenatch
4bb8c82d8a battle animation constants 2013-12-19 04:47:39 -05:00
yenatch
41dbd3b4a6 move constants files into constants/ 2013-06-17 21:30:25 -04:00