mid-kid
761edc7db3
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-06-01 09:02:24 +02:00
Rangi
4df72a8474
SGB palette roles discovered from Spaceworld beta G/S
2018-06-01 02:11:44 -04:00
Rangi
a71b7a92b7
Same pic bank solution as pokecrystal
2018-05-29 19:14:04 -04:00
Rangi
3927bcdb9d
Function6ec1 → CanObjectMoveInDirection
2018-05-24 12:36:35 -04:00
Rangi
a91aa18dae
Use constants more
2018-05-23 22:13:46 -04:00
Rangi
1840af8b4f
Identify more sprite move data flag bits
2018-05-23 22:01:21 -04:00
Rangi
85f7328bf8
Identify USE_OBP1_F
2018-05-23 20:44:32 -04:00
Rangi
50ea6d6e22
WALKS_ON_WATER → SWIMMING
2018-05-23 19:10:15 -04:00
Rangi
c85b32ed80
More sprite movement data flag constants
2018-05-23 19:06:04 -04:00
Rangi
c5d18de8ff
Use known sprite movement data flag constants
2018-05-23 13:15:07 -04:00
Rangi
32b92ca51c
Start improving sprite movement engine (to do: identify bit flags)
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Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23 12:48:14 -04:00
Rangi
4e776d4fa6
Use constants
2018-05-23 11:14:15 -04:00
Rangi
d2880d1981
Factor out GetHPPals and SetHPPals from home.asm
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The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine.
2018-05-23 11:08:23 -04:00
Rangi
ad5337863d
Use SPRITE_VARS
2018-05-23 00:05:07 -04:00
Rangi
5c064746f6
Gme → Game
2018-05-21 21:54:56 -04:00
Rangi
846e3e65de
adc a, 0 → adc 0; fix comments
2018-05-20 17:55:27 -04:00
Rangi
9afacc7842
Use REGISTERED_* constants
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128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5)
2018-05-20 17:50:53 -04:00
Rangi
03570a514e
Correct comment
2018-05-19 13:16:18 -04:00
Rangi
ae50b1148a
1 << FRZ == $20
2018-05-19 13:11:50 -04:00
Rangi
d5fff8aa96
Constants for PC menu indexes
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'db ' -> 'db '
2018-05-18 22:18:00 -04:00
Rangi
e1fabcfbff
Fix comments
2018-05-18 19:36:22 -04:00
mid-kid
8d10a987a3
Change sfx and cry branch labels to local labels
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They're local anyway, and this makes them look more like loops.
2018-05-13 01:42:26 +02:00
yenatch
53bcd8f46c
Merge pull request #512 from pret/warnings
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fix lb/ln and "left shift of negative value" warning
2018-05-11 00:45:12 -04:00
yenatch
9b0ca7b8c2
Merge pull request #510 from Rangi42/master
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Use explicit HELD_NONE and NO_LIMITS, not 0s; also fix #511
2018-05-11 00:45:00 -04:00
yenatch
6e91c3a293
Revert "Fix #511 : eliminate "Left shift of negative value" warnings"
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This reverts commit aa51dbc612
.
2018-05-11 00:42:44 -04:00
Rangi
e01a86fe84
Fix doc links
2018-05-09 12:10:50 -04:00
Rangi
8acc8d6e30
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-05-06 22:45:07 -04:00
yenatch
59c4d824e6
Merge pull request #509 from mid-kid/master
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A fix-various-little-things PR
2018-05-06 22:27:22 -04:00
yenatch
47379235f8
fix lb/ln and "left shift of negative value" warning
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fixes #511
2018-05-06 21:35:55 -04:00
Rangi
aa51dbc612
Fix #511 : eliminate "Left shift of negative value" warnings
2018-05-06 21:27:47 -04:00
Rangi
e5d4f741ee
Keep macros near relevant data
2018-05-06 15:56:42 -04:00
Rangi
1c92cb8b48
'rept' is not indented
2018-05-06 12:16:57 -04:00
mid-kid
acdb302035
Fix rest of the givepokeitem/checkpokeitem references
2018-05-06 13:48:04 +02:00
Rangi
d31ba05aeb
Combine bit flags with | not +
2018-05-05 19:27:10 -04:00
Rangi
de0b344be4
Explicit NO_LIMITS instead of 0
2018-05-05 19:19:51 -04:00
Rangi
5a9975c541
Use explicit HELD_NONE, not 0
2018-05-05 15:36:04 -04:00
mid-kid
c82deab86f
fix-various-little-things
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A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
yenatch
a63d9dfd4f
Merge pull request #507 from yenatch/master
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fix label from the wrong bank in the title screen
2018-04-11 23:40:29 -04:00
yenatch
436f4829b5
fix label from the wrong bank in the title screen
2018-04-10 22:42:25 -04:00
yenatch
40b537d45b
Merge pull request #503 from Rangi42/master
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Factor wMisc into meaningful parts; move most code out of home.asm
2018-04-09 21:30:24 -04:00
yenatch
e4b41fad4f
Merge pull request #495 from mid-kid/master
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Use stadium 2 egg group names
2018-04-09 21:19:51 -04:00
Rangi
53ff57ca66
Correct map constant comments
2018-04-09 18:58:10 -04:00
Rangi
7307fc8dce
Use constants for bit/set/res more
2018-04-05 11:44:02 -04:00
mid-kid
1b12109cb0
HanleDefrost -> HandleDefrost
2018-04-05 11:41:06 +02:00
mid-kid
2d8f3a0654
Use Stadium 2 Egg Group names
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Out of the current two most prevalent official conventions, this one was
chosen, because they're used in a direct counterpart to this game, and
thus feel more accurate.
2018-04-05 07:54:20 +02:00
mid-kid
80d437d565
Fix some uses of EFFECTIVE
2018-04-05 07:54:20 +02:00
mid-kid
28c6eb8341
Use data/items/pocket_names.asm
2018-04-05 07:54:20 +02:00
mid-kid
1891879b62
GENDERLESS -> GENDER_UNKNOWN
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This is how they're called in official sources, and it fits better with
the other `GENDER_` constants.
2018-04-05 07:54:20 +02:00
Rangi
99df17d571
Move more code from home.asm into home/
2018-04-05 00:35:14 -04:00
Rangi
1e1bbbbf8c
check_nick_errors → correct_nick_errors; matches correct_party_errors
2018-04-05 00:04:53 -04:00