yenatch
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2cb3f8e1b9
|
Comment music functions in home.asm.
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2014-05-21 16:21:46 -04:00 |
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yenatch
|
95af7dd873
|
Move RegionCheck into engine/landmarks.asm.
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2014-04-30 23:44:44 -04:00 |
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yenatch
|
113dd395d2
|
Include palette 0 in PokemonPalettes.
Now PokemonPalettes is referenced.
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2014-04-13 00:03:21 -04:00 |
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yenatch
|
f66f4d51c7
|
Replace static bank 0 calls in the event scripting engine.
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2014-04-12 15:45:40 -04:00 |
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yenatch
|
0eb49d5941
|
Fix a title screen label that accidentally made its way into bank 1.
Somehow, a title screen (bank 0x43) function had its label put in bank 1.
This caused changes to either bank to break the compiled rom.
fixes 61a3d145
|
2014-04-09 18:27:29 -04:00 |
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yenatch
|
73ffc4677a
|
Image extensions in gfx/{intro,title}.
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2014-04-02 00:41:56 -04:00 |
|
yenatch
|
6a66f28bf5
|
Fix image extensions in gfx/{credits,misc}.
|
2014-04-02 00:16:03 -04:00 |
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yenatch
|
2564836df1
|
Compressed title screen graphics are padded too.
|
2014-03-04 01:29:43 -05:00 |
|
yenatch
|
7ab8f76117
|
Label map trigger functions in home.asm.
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2014-03-03 22:53:43 -05:00 |
|
yenatch
|
2b144fcfd4
|
Finish off SGB and CGB code and data.
That should be it for bank 2.
|
2014-03-02 16:02:55 -05:00 |
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yenatch
|
78c70bffe4
|
More SGB and CGB palettes.
|
2014-03-02 01:22:33 -05:00 |
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yenatch
|
38850df63d
|
Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
|
2014-03-01 21:43:16 -05:00 |
|
yenatch
|
83537048fb
|
Smoke out bank 4.
Highlights: contest trainers and mons
|
2014-03-01 10:31:13 -05:00 |
|
yenatch
|
ddc665a31a
|
Move includes into object bases instead of their version wrappers.
|
2014-02-05 19:07:24 -05:00 |
|
yenatch
|
cf2acc1001
|
Use :: to export labels between objects.
This fixes the build.
|
2014-02-01 20:26:39 -05:00 |
|
yenatch
|
1ba5b0f4bc
|
Map setup scripts and commands
|
2014-01-26 22:07:19 -05:00 |
|
yenatch
|
4612670768
|
more npc trade cleanup
|
2013-12-27 22:20:24 -05:00 |
|
yenatch
|
58af27eaeb
|
label overworld loop functions
|
2013-12-27 05:56:23 -05:00 |
|
yenatch
|
0cd1d2071f
|
item effect incbins
|
2013-12-24 17:11:52 -05:00 |
|
yenatch
|
7b20626c7b
|
more object struct constants
|
2013-12-23 04:39:26 -05:00 |
|
yenatch
|
496502b3dc
|
no more Public in joypad interface labels
|
2013-12-22 17:30:35 -05:00 |
|
yenatch
|
0d3308f68c
|
use RGB macros for palettes instead of binary chunks
|
2013-12-20 00:29:31 -05:00 |
|
yenatch
|
c7b19392a9
|
use the sgb border label in asm
|
2013-12-13 20:49:01 -05:00 |
|
yenatch
|
1b7e44c729
|
split out sprite facing defs into engine/facings.asm
|
2013-12-11 22:00:56 -05:00 |
|
yenatch
|
be0c7962b0
|
YesNoBox
|
2013-12-04 03:07:58 -05:00 |
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