181 Commits

Author SHA1 Message Date
xCrystal
c405c955ba Load overworld font and frame via HDMA instead of copying to VRAM (#10) 2023-08-12 21:14:46 +02:00
xCrystal
052d246ee3 Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
xCrystal
be5f3ad6e1 Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10) 2023-08-07 13:23:57 +02:00
xCrystal
55a38ff2de Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
xCrystal
6e3c5fd008 Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3) 2023-08-02 19:52:51 +02:00
xCrystal
dd04feb32a Remove map name sign feature (#1) 2023-07-31 19:30:40 +02:00
xCrystal
9df4cf6946 Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2] 2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1] 2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b Fix some pokecrystal bug and glitches (#8)
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
xCrystal
acd022d765 Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
xCrystal
15f452ff26 Remove indoor sprites (#7), and improve overworld sprite sorting in VRAM (#2) 2023-07-26 10:30:47 +02:00
xCrystal
473c23a727 Remove unnecessary event and engine flags (#1) 2023-07-25 18:24:38 +02:00
xCrystal
5147904f78 Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
xCrystal
fc7f2d4e0e Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) 2023-06-01 07:47:53 -05:00
vulcandth
c01409be5a
Relabel some map_object struct fields (#1029) 2023-01-03 22:16:08 -05:00
vulcandth
c4e3f2bbc2
TrainerWalkToPlayer should reference wSeenTrainerDistance (#1020) 2022-11-22 21:03:24 -05:00
vulcandth
f7d26fbe9c .CheckNPC label and comment correction 2022-11-07 20:27:09 -06:00
Rangi
8e135931a6 Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
Rangi
41d5ea0482
Rename the object_struct field labels and constants (#1005)
Fixes #990
2022-09-12 09:15:44 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
Colton G. Rushton
84a3b335aa
Document that farcall returns c in a for some code (#937) 2022-06-17 22:30:53 -04:00