xCrystal
|
3291b82069
|
Implementation of basic navigation and movement across linear spaces (#24)
|
2023-10-18 17:46:57 +02:00 |
|
xCrystal
|
47422a1adb
|
Begin implementation of base effect of regular spaces (#21)
|
2023-10-14 19:28:35 +02:00 |
|
xCrystal
|
917db30e98
|
Save game and clear board menu cursor position during game menu (#17)
|
2023-10-07 19:08:54 +02:00 |
|
xCrystal
|
a01f04e967
|
Implement common tileset portion at second half of vTiles5: palette maps (#19)
|
2023-10-04 17:20:48 +02:00 |
|
xCrystal
|
adfcd603dd
|
Implement common tileset portion at second half of vTiles5 (#19)
|
2023-10-03 19:02:36 +02:00 |
|
xCrystal
|
a16322350f
|
Functional stub of title menus [Commit 1] (#17)
|
2023-10-01 00:10:44 +02:00 |
|
xCrystal
|
e53ae0eac9
|
Optimize some HRAM usage
|
2023-09-30 19:12:57 +02:00 |
|
xCrystal
|
ca919cdf98
|
Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
|
2023-09-22 23:12:05 +02:00 |
|
xCrystal
|
eb728d5151
|
Rename the concept of Money to Coins (#7)
|
2023-09-02 23:17:20 +02:00 |
|
xCrystal
|
5d95ff952a
|
Replace ¥ font character with <COIN> (#7)
|
2023-09-02 23:17:21 +02:00 |
|
xCrystal
|
74f2a55332
|
Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15)
|
2023-08-31 19:27:39 +02:00 |
|
xCrystal
|
2957bce0a9
|
Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e]
|
2023-08-31 18:41:05 +02:00 |
|
xCrystal
|
9f835560d7
|
Tinker with overworld HUD implementation in f386a63cf869acd657b684a3f6a6b8210b1a5d3a (#15)
|
2023-08-30 19:23:51 +02:00 |
|
xCrystal
|
236519fc55
|
Documentation
|
2023-08-29 18:52:51 +02:00 |
|
xCrystal
|
f386a63cf8
|
Overworld HUD implementation (#15)
|
2023-08-29 18:33:20 +02:00 |
|
xCrystal
|
f289d5621d
|
Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15)
|
2023-08-28 17:31:39 +02:00 |
|
xCrystal
|
fd6f02036e
|
Improve some innacurate function names from pokecrystal
|
2023-08-28 13:30:13 +02:00 |
|
xCrystal
|
11db1300b2
|
Window HUD: Handle Window being fully shown during reanchor map (#15)
|
2023-08-28 12:03:32 +02:00 |
|
xCrystal
|
6e49bb9893
|
Implement the basics of the window HUD functionality (#15)
|
2023-08-27 19:18:52 +02:00 |
|
xCrystal
|
4ee4655e72
|
constants for rSTAT register
|
2023-08-27 16:27:11 +02:00 |
|
xCrystal
|
4dec74b770
|
Level selection menu: fading animations (#12) (#14)
|
2023-08-27 13:11:42 +02:00 |
|
xCrystal
|
e866cdab48
|
Level selection menu: function to compute valid directions and directional arrows OAM (#12)
|
2023-08-22 12:42:53 +02:00 |
|
xCrystal
|
c6601a79d3
|
Adjust flag action on unlocked levels to 8 bits rather than 16 (#13)
|
2023-08-22 12:08:52 +02:00 |
|
xCrystal
|
d7c59dcef1
|
Unlocked level flags
|
2023-08-21 01:45:06 +02:00 |
|
xCrystal
|
1f33436a64
|
Board menu (#11) [Commit 1]
|
2023-08-14 20:09:23 +02:00 |
|