Commit Graph

3943 Commits

Author SHA1 Message Date
Remy Oukaour
35a3a19fda Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
Remy Oukaour
b5417fafec Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
Remy Oukaour
2f98c2032f Constant comments 2017-12-26 15:09:39 -05:00
Remy Oukaour
8983c0c809 dwb → dab 2017-12-26 14:39:16 -05:00
Remy Oukaour
85cded6ec5 Update docs 2017-12-26 13:10:12 -05:00
Remy Oukaour
af5f884314 Align columns 2017-12-26 13:06:27 -05:00
Remy Oukaour
38b84c5b11 Remove unused label (last few commits resolve #434) 2017-12-26 13:00:23 -05:00
Remy Oukaour
4d18bb2eda Rename: gfx/pics → gfx/pokemon 2017-12-26 12:55:02 -05:00
Remy Oukaour
24f0e7d045 Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers 2017-12-26 12:50:32 -05:00
Remy Oukaour
b5a8e3b3b3 Follow the X_constants/X_data_constants convention 2017-12-25 23:45:54 -05:00
yenatch
bad9e33530 travis; make -j2 2017-12-25 19:16:37 -05:00
yenatch
da4ade7ef4
Merge pull request #431 from surskitty/master
A few more label changes
2017-12-25 19:02:10 -05:00
yenatch
73db02d3cd
Merge pull request #433 from roukaour/master
More code cleanup
2017-12-25 19:01:36 -05:00
Remy Oukaour
29b41068cb LOW(MAX_LEVEL + 1) would still fail for MAX_LEVEL = 255, so don't try supporting it here 2017-12-25 16:21:31 -05:00
Remy Oukaour
85aa236c34 Use percentages for AI scoring logic
Define MAX_DAY_CARE_EXP
2017-12-25 16:18:05 -05:00
Remy Oukaour
2e200ce85e More support for MAX_LEVEL = 255
(ValidateOTTrademon and Function102bdc have `cp MAX_LEVEL + 1` operations that would still fail with such a correction, so there isn't perfect support.)
2017-12-25 15:52:03 -05:00
Remy Oukaour
17f45b5c95 MAX_LEVEL = 255 should still compile 2017-12-25 15:46:24 -05:00
surskitty
3165b9e0d3 I'm stopping for the day. Too many silly oversights. 2017-12-25 15:15:32 -05:00
surskitty
58b3514915 Now all labelled SlowpokeWellB1F. 2017-12-25 15:11:39 -05:00
surskitty
1a9f190065 Shhh no one saw that. 2017-12-25 15:07:40 -05:00
surskitty
c13b7af4f5 Disambiguating granddaughter + grandpa #426 2017-12-25 15:06:14 -05:00
surskitty
79d9f16237 Renaming Slowpoke. 2017-12-25 15:01:50 -05:00
Remy Oukaour
7dd6c8c3b2 Clean up docs/music_commands.md formatting and link to old wiki page 2017-12-25 14:57:30 -05:00
Remy Oukaour
c659823761 Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #399) 2017-12-25 14:40:30 -05:00
surskitty
2ab4998a1f The pokemon is a nidoran, not a growlithe. 2017-12-25 14:35:42 -05:00
surskitty
1ceacd3cb2 Changing Kimono_girl to KimonoGirl #432 2017-12-25 14:33:57 -05:00
Remy Oukaour
1ea988b8a4 Expand assembly documentation 2017-12-25 14:33:18 -05:00
surskitty
41d4d3d37f Mt Moon gift shop NPCs are only there in the morning and day. 2017-12-25 14:31:24 -05:00
surskitty
f22e127bb9 Renaming the Captain #426 2017-12-25 14:27:29 -05:00
Remy Oukaour
e34e68095d Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff 2017-12-25 14:23:16 -05:00
surskitty
5a7dff6554 Ecruteak Dance Theater labels #426 2017-12-25 14:20:27 -05:00
surskitty
93d6933f10 SS Aqua Captain's cabin #426 2017-12-25 14:01:54 -05:00
surskitty
d64669c297 Labelling the Itemfinder guy's house. #426 2017-12-25 12:57:20 -05:00
Remy Oukaour
da2b01a36c Clean up color/palette code 2017-12-25 12:41:31 -05:00
yenatch
ec8c9688ce move rst.asm and interrupts.asm into home/ 2017-12-24 21:47:11 -05:00
yenatch
8b4b97fba5 remove the vagrantfile
i wonder if anyone actually used this
2017-12-24 21:39:39 -05:00
yenatch
1d8cab0ce3 fix readme link spacing 2017-12-24 21:36:59 -05:00
yenatch
e5461a46ea add faq/docs links to the readme 2017-12-24 21:28:26 -05:00
yenatch
c95b67dd71 fix markdown reference links 2017-12-24 21:27:20 -05:00
yenatch
6a292161a6
Merge pull request #427 from pret/music-documentation
Music command documentation
2017-12-24 21:06:54 -05:00
froggestspirit
0a853dc1d3 Music documentation 2017-12-24 21:01:26 -05:00
yenatch
0a8412ebaa
Merge pull request #406 from yenatch/style-guide
style guide
2017-12-24 20:37:57 -05:00
yenatch
d87a231b72 use realistic values for hardware/hram constant examples 2017-12-24 20:34:40 -05:00
yenatch
25ddc72851
Merge pull request #422 from mid-kid/footprints
Split all of the footprints
2017-12-24 20:30:10 -05:00
yenatch
c2a7216d9b
Merge pull request #424 from roukaour/master
Rename a routine and some maps; remove all code from main.asm
2017-12-24 20:29:55 -05:00
Remy Oukaour
c6b12b07b3 Group Pokérus files in engine/pokerus/ 2017-12-24 20:11:03 -05:00
Remy Oukaour
aeee49d29b Change a few Unknown labels 2017-12-24 20:07:23 -05:00
Remy Oukaour
148fd299f9 Add more constants for some maximum values 2017-12-24 19:49:57 -05:00
Remy Oukaour
7d4486e6a3 Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
2017-12-24 19:35:35 -05:00
Remy Oukaour
15f1fc7c6c Correct link 2017-12-24 18:41:11 -05:00