mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
Merge pull request #362 from yenatch/c-tools
Replace the python tools with C tools and rgbgfx. Add Pokemon pngs
This commit is contained in:
commit
fb154f5a6e
8
.gitignore
vendored
8
.gitignore
vendored
@ -34,3 +34,11 @@ pokecrystal.txt
|
||||
# swap files for gedit
|
||||
*~
|
||||
|
||||
*.dimensions
|
||||
*.gbcpal
|
||||
*.2bpp
|
||||
*.lz
|
||||
*.pal
|
||||
*.animated.tilemap
|
||||
gfx/pics/*/bitmask.asm
|
||||
gfx/pics/*/frames.asm
|
||||
|
@ -19,6 +19,7 @@ before_script:
|
||||
fi;
|
||||
}
|
||||
script:
|
||||
- make tools
|
||||
- make crystal crystal11
|
||||
- make compare
|
||||
# - check_status
|
||||
|
27
INSTALL.md
27
INSTALL.md
@ -1,4 +1,4 @@
|
||||
The source files are assembled into a rom using [**rgbds**](https://github.com/bentley/rgbds).
|
||||
The source files are assembled into a rom using [**rgbds**](https://github.com/rednex/rgbds).
|
||||
These instructions explain how to set up the tools required to build.
|
||||
|
||||
If you run into trouble, ask on irc ([**freenode#pret**](https://kiwiirc.com/client/irc.freenode.net/?#pret)).
|
||||
@ -6,18 +6,18 @@ If you run into trouble, ask on irc ([**freenode#pret**](https://kiwiirc.com/cli
|
||||
|
||||
# Linux
|
||||
|
||||
Python 2.7 is required.
|
||||
|
||||
```bash
|
||||
sudo apt-get install make gcc bison git python
|
||||
sudo apt-get install make gcc bison git
|
||||
|
||||
git clone https://github.com/bentley/rgbds
|
||||
git clone https://github.com/rednex/rgbds
|
||||
cd rgbds
|
||||
git checkout v0.2.5
|
||||
sudo make install
|
||||
cd ..
|
||||
|
||||
git clone --recursive https://github.com/pret/pokecrystal
|
||||
git clone https://github.com/pret/pokecrystal
|
||||
cd pokecrystal
|
||||
make tools
|
||||
```
|
||||
|
||||
To build **pokecrystal.gbc**:
|
||||
@ -34,13 +34,15 @@ In **Terminal**, run:
|
||||
```bash
|
||||
xcode-select --install
|
||||
|
||||
git clone https://github.com/bentley/rgbds
|
||||
git clone https://github.com/rednex/rgbds
|
||||
cd rgbds
|
||||
git checkout v0.2.5
|
||||
sudo make install
|
||||
cd ..
|
||||
|
||||
git clone --recursive https://github.com/pret/pokecrystal
|
||||
git clone https://github.com/pret/pokecrystal
|
||||
cd pokecrystal
|
||||
make tools
|
||||
```
|
||||
|
||||
To build **pokecrystal.gbc**:
|
||||
@ -54,17 +56,18 @@ make
|
||||
|
||||
To build on Windows, install [**Cygwin**](http://cygwin.com/install.html) with the default settings.
|
||||
|
||||
In the installer, select the following packages: `make` `git` `python` `gettext`
|
||||
In the installer, select the following packages: `make` `git` `gettext`
|
||||
|
||||
Then get the most recent version of [**rgbds**](https://github.com/bentley/rgbds/releases/).
|
||||
Extract the archive and put `rgbasm.exe`, `rgblink.exe` and `rgbfix.exe` in `C:\cygwin64\usr\local\bin`.
|
||||
Then get [**rgbds 0.2.5**](https://github.com/rednex/rgbds/releases/). Versions 0.3.0 and later are not compatible.
|
||||
Extract the archive and put `rgbasm.exe`, `rgblink.exe`, `rgbfix.exe` and `rgbgfx.exe` in `C:\cygwin64\usr\local\bin`.
|
||||
|
||||
In the **Cygwin terminal**:
|
||||
|
||||
```bash
|
||||
|
||||
git clone --recursive https://github.com/pret/pokecrystal
|
||||
git clone https://github.com/pret/pokecrystal
|
||||
cd pokecrystal
|
||||
make tools
|
||||
```
|
||||
|
||||
To build **pokecrystal.gbc**:
|
||||
|
111
Makefile
111
Makefile
@ -1,13 +1,10 @@
|
||||
PYTHON := python
|
||||
MD5 := md5sum -c --quiet
|
||||
MD5 := md5sum -c
|
||||
|
||||
.SUFFIXES:
|
||||
.PHONY: all clean crystal crystal11
|
||||
.PHONY: all clean tools compare crystal crystal11
|
||||
.SECONDEXPANSION:
|
||||
.PRECIOUS: %.2bpp %.1bpp
|
||||
|
||||
gfx := $(PYTHON) gfx.py
|
||||
includes := $(PYTHON) scan_includes.py
|
||||
.PRECIOUS:
|
||||
.SECONDARY:
|
||||
|
||||
|
||||
crystal_obj := \
|
||||
@ -29,25 +26,26 @@ gfx/pics.o
|
||||
crystal11_obj := $(crystal_obj:.o=11.o)
|
||||
|
||||
|
||||
roms := pokecrystal.gbc
|
||||
roms := pokecrystal.gbc pokecrystal11.gbc
|
||||
|
||||
all: $(roms)
|
||||
all: crystal
|
||||
crystal: pokecrystal.gbc
|
||||
crystal11: pokecrystal11.gbc
|
||||
|
||||
clean:
|
||||
rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
|
||||
|
||||
compare: pokecrystal.gbc pokecrystal11.gbc
|
||||
compare: $(roms)
|
||||
@$(MD5) roms.md5
|
||||
|
||||
%.asm: ;
|
||||
tools:
|
||||
make -C tools/
|
||||
|
||||
%11.o: dep = $(shell $(includes) $(@D)/$*.asm)
|
||||
%11.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
|
||||
%11.o: %.asm $$(dep)
|
||||
rgbasm -D CRYSTAL11 -o $@ $<
|
||||
|
||||
%.o: dep = $(shell $(includes) $(@D)/$*.asm)
|
||||
%.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
|
||||
%.o: %.asm $$(dep)
|
||||
rgbasm -o $@ $<
|
||||
|
||||
@ -59,13 +57,86 @@ pokecrystal.gbc: $(crystal_obj)
|
||||
rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
|
||||
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
|
||||
|
||||
%.png: ;
|
||||
%.2bpp: %.png ; $(gfx) 2bpp $<
|
||||
%.1bpp: %.png ; $(gfx) 1bpp $<
|
||||
%.lz: % ; $(gfx) lz $<
|
||||
|
||||
%.pal: %.2bpp ;
|
||||
gfx/pics/%/normal.pal gfx/pics/%/bitmask.asm gfx/pics/%/frames.asm: gfx/pics/%/front.2bpp ;
|
||||
define LOUD
|
||||
echo "$1"; $1
|
||||
endef
|
||||
|
||||
# For files that the compressor can't match, there will be a .lz file suffixed with the hash of the correct uncompressed file.
|
||||
# If the hash of the uncompressed file matches, use this .lz instead.
|
||||
# This allows pngs to be used for compressed graphics and still match.
|
||||
|
||||
%.lz: hash = $(shell md5sum $(*D)/$(*F) | sed "s/\(.\{8\}\).*/\1/")
|
||||
%.lz: %
|
||||
$(eval filename := $@.$(hash))
|
||||
@if [ -f $(filename) ]; then \
|
||||
$(call LOUD, cp $(filename) $@); \
|
||||
else \
|
||||
$(call LOUD, tools/lzcomp $< $@); \
|
||||
fi
|
||||
|
||||
# Terrible hacks to match animations. Delete these rules if you don't care about matching.
|
||||
|
||||
# Dewgong has an unused tile id in its last frame. The tile itself is missing.
|
||||
gfx/pics/dewgong/frames.asm: gfx/pics/dewgong/front.animated.tilemap gfx/pics/dewgong/front.dimensions
|
||||
tools/pokemon_animation -f $^ > $@
|
||||
echo " db \$$4d" >> $@
|
||||
|
||||
# Lugia has two unused tile ids in its last frame. The tiles themselves are missing.
|
||||
gfx/pics/lugia/frames.asm: gfx/pics/lugia/front.animated.tilemap gfx/pics/lugia/front.dimensions
|
||||
tools/pokemon_animation -f $^ > $@
|
||||
echo " db \$$5e, \$$59" >> $@
|
||||
|
||||
# Girafarig has a redundant tile after the end. It is used in two frames, so it must be injected into the generated graphics.
|
||||
# This is more involved, so it's hacked into pokemon_animation_graphics.
|
||||
gfx/pics/girafarig/front.animated.2bpp: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
|
||||
tools/pokemon_animation_graphics --girafarig -o $@ $^
|
||||
gfx/pics/girafarig/front.animated.tilemap: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
|
||||
tools/pokemon_animation_graphics --girafarig -t $@ $^
|
||||
|
||||
|
||||
# Pokemon pic graphics rules
|
||||
|
||||
gfx/pics/%/normal.gbcpal: gfx/pics/%/front.png
|
||||
rgbgfx -p $@ $<
|
||||
gfx/pics/%/normal.pal: gfx/pics/%/normal.gbcpal
|
||||
tools/palette -p $< > $@
|
||||
gfx/pics/%/back.2bpp: gfx/pics/%/back.png
|
||||
rgbgfx -h -o $@ $<
|
||||
gfx/pics/%/bitmask.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
|
||||
tools/pokemon_animation -b $^ > $@
|
||||
gfx/pics/%/frames.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
|
||||
tools/pokemon_animation -f $^ > $@
|
||||
gfx/pics/%/front.animated.2bpp: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
|
||||
tools/pokemon_animation_graphics -o $@ $^
|
||||
gfx/pics/%/front.animated.tilemap: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
|
||||
tools/pokemon_animation_graphics -t $@ $^
|
||||
# Don't use -h, pokemon_animation_graphics takes care of it
|
||||
#gfx/pics/%/front.2bpp: gfx/pics/%/front.png
|
||||
# rgbgfx -o $@ $<
|
||||
|
||||
|
||||
# Misc file-specific graphics rules
|
||||
|
||||
gfx/shrink%.2bpp: gfx/shrink%.png
|
||||
rgbgfx -h -o $@ $<
|
||||
|
||||
gfx/trainers/%.2bpp: gfx/trainers/%.png
|
||||
rgbgfx -h -o $@ $<
|
||||
|
||||
|
||||
%.bin: ;
|
||||
%.blk: ;
|
||||
%.tilemap: ;
|
||||
|
||||
%.2bpp: %.png
|
||||
rgbgfx -o $@ $<
|
||||
%.1bpp: %.png
|
||||
rgbgfx -d1 -o $@ $<
|
||||
%.tilemap: %.png
|
||||
rgbgfx -t $@ $<
|
||||
%.gbcpal: %.png
|
||||
rgbgfx -p $@ $<
|
||||
%.pal: %.gbcpal
|
||||
tools/palette $< > $@
|
||||
%.dimensions: %.png
|
||||
tools/png_dimensions $< $@
|
||||
|
@ -462,4 +462,4 @@ CopyDayHourMinToHL: ; 1162e
|
||||
ld a, [hMinutes]
|
||||
ld [hli], a
|
||||
ret
|
||||
; 11639
|
||||
; 11639
|
||||
|
2
gfx.py
2
gfx.py
@ -74,7 +74,7 @@ def filepath_rules(filepath):
|
||||
args['pic'] = True
|
||||
args['animate'] = True
|
||||
elif name == 'back':
|
||||
args['pal_file'] = os.path.join(filedir, 'shiny.pal')
|
||||
args['pal_file'] = os.path.join(filedir, 'normal.pal')
|
||||
args['pic'] = True
|
||||
|
||||
elif 'gfx/trainers' in filedir:
|
||||
|
584
gfx/pics.asm
584
gfx/pics.asm
File diff suppressed because it is too large
Load Diff
BIN
gfx/pics/abra/back.png
Normal file
BIN
gfx/pics/abra/back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 445 B |
@ -1,16 +0,0 @@
|
||||
; 0
|
||||
db %10011100
|
||||
db %01100011
|
||||
db %00000100
|
||||
db %00000000
|
||||
; 1
|
||||
db %10011100
|
||||
db %01100011
|
||||
db %00001100
|
||||
db %00000001
|
||||
; 2
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00001000
|
||||
db %00000001
|
||||
; 0xd2b78
|
@ -1,13 +0,0 @@
|
||||
dw .frame1
|
||||
dw .frame2
|
||||
dw .frame3
|
||||
.frame1
|
||||
db $00 ; bitmask
|
||||
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21
|
||||
.frame2
|
||||
db $01 ; bitmask
|
||||
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23
|
||||
.frame3
|
||||
db $02 ; bitmask
|
||||
db $22, $23
|
||||
; 0xd4ef3
|
BIN
gfx/pics/abra/front.png
Normal file
BIN
gfx/pics/abra/front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 674 B |
@ -1,4 +0,0 @@
|
||||
|
||||
RGB 28, 19, 03
|
||||
RGB 12, 08, 10
|
||||
|
BIN
gfx/pics/aerodactyl/back.png
Normal file
BIN
gfx/pics/aerodactyl/back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 414 B |
@ -1,25 +0,0 @@
|
||||
; 0
|
||||
db %10011111
|
||||
db %00000111
|
||||
db %10000000
|
||||
db %11110111
|
||||
db %11111001
|
||||
db %00111100
|
||||
db %00000000
|
||||
; 1
|
||||
db %00001000
|
||||
db %00001110
|
||||
db %00000111
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
; 2
|
||||
db %00000000
|
||||
db %10000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
db %00000000
|
||||
; 0xd321a
|
@ -1,15 +0,0 @@
|
||||
dw .frame1
|
||||
dw .frame2
|
||||
dw .frame3
|
||||
.frame1
|
||||
db $00 ; bitmask
|
||||
db $30, $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b
|
||||
db $3c, $30, $30, $3d, $3e, $3f, $30, $30, $20, $40, $41, $30
|
||||
db $30, $30, $30
|
||||
.frame2
|
||||
db $01 ; bitmask
|
||||
db $30, $42, $43, $44, $45, $46, $47
|
||||
.frame3
|
||||
db $02 ; bitmask
|
||||
db $48
|
||||
; 0xd5fa7
|
BIN
gfx/pics/aerodactyl/front.png
Normal file
BIN
gfx/pics/aerodactyl/front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user